Env render (GoldSrc): Difference between revisions
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Gatelych83 (talk | contribs) (Ripped straight from TWHL) |
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{{hl1 point}} | {{hl1 point|env_render}} | ||
This entity allows you to change the rendering properties of most of the visible entities in the game (monsters, func_walls etc.), while the map is running. The four render properties of the env_render will be copied to its target. | This entity allows you to change the rendering properties of most of the visible entities in the game (monsters, func_walls etc.), while the map is running. The four render properties of the env_render will be copied to its target. |
Revision as of 05:38, 21 January 2018
This entity allows you to change the rendering properties of most of the visible entities in the game (monsters, func_walls etc.), while the map is running. The four render properties of the env_render will be copied to its target.