Env render (GoldSrc): Difference between revisions

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(Ripped straight from TWHL)
 
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{{hl1 point}}
{{hl1 point|env_render}}


This entity allows you to change the rendering properties of most of the visible entities in the game (monsters, func_walls etc.), while the map is running. The four render properties of the env_render will be copied to its target.
This entity allows you to change the rendering properties of most of the visible entities in the game (monsters, func_walls etc.), while the map is running. The four render properties of the env_render will be copied to its target.

Revision as of 05:38, 21 January 2018

Template:Hl1 point

This entity allows you to change the rendering properties of most of the visible entities in the game (monsters, func_walls etc.), while the map is running. The four render properties of the env_render will be copied to its target.