ZHLT: Difference between revisions
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Dr. Orange (talk | contribs) m (Added Category:Half-Life Level Design) |
Gatelych83 (talk | contribs) (Changed link to one that works) |
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== External links == | == External links == | ||
[ | [https://www.moddb.com/downloads/mirror/50134/110/a9d23b2c70934723c426fab7f39a9c53 Download ZHLT] | ||
[[Category:Glossary]] | [[Category:Glossary]] | ||
[[Category:Half-Life Level Design]] | [[Category:Half-Life Level Design]] | ||
[[Category:Third Party Tools]] | [[Category:Third Party Tools]] |
Revision as of 00:19, 29 June 2018
Template:Otherlang2 Zoner's Half-Life compile tools offer many improvements over the original map compiling tools for Half-Life, such as better lighting quality, faster vis times, switchable texture based lighting, support for brush entities casting shadows, removal of "sticky" edges, support for 64-bit processors, and much more.
ZHLT 3.4 (final) was released on 24th February 2006.