Valve Time Tracker: Difference between revisions
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| TF2 Halloween Season 2016 | | TF2 Halloween Season 2016 | ||
| [http://www.teamfortress.com/post.php?id=24805 "Next week, as always"] (October 11, 2016) | | [http://www.teamfortress.com/post.php?id=24805 "Next week, as always"] (October 11, 2016) | ||
[https://facepunch.com/showthread.php?t=1526635&p=51236899&viewfull=1#post51236899 "Delayed Until Tomorrow"] (October 21, 2016) | |||
|} | |} | ||
== See Also == | == See Also == | ||
*[[Valve Time]] | *[[Valve Time]] |
Revision as of 10:12, 21 October 2016
This page is for tracking projects which have been given Valve Times but have yet to establish their Actual Time equivalents.
Project Given Valve Time(s) TF2 class updates on the Xbox 360 "Before the end of 2008." Valve have now said they can't due to memory limitations on the 360
Half-Life 2: Episode 3 Christmas of 2007 SteamOS "Downloadable soon." End of the week (12/13/2013)
"some truly big surprises" 2014 TF2 Comics Bi-monthly (later joked as annual) TF Comics #6 "a little quicker" than 11 months TF2 performance concerns "next few weeks" Counter-Strike: Global Offensive Custom HUD Yes, we’ve temporarily locked down custom huds/menus (August 2013) DotA 2 New Journey Update This Fall TF2 Halloween Season 2016 "Next week, as always" (October 11, 2016) "Delayed Until Tomorrow" (October 21, 2016)