Talk:TF2 Glow Effect (2013 SDK): Difference between revisions

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After running the game with this fix applied I got console errors saying that "materials/dev/glow_red.vtf" (and the like) could be found, and I can't find them either. Am I missing something? Is that example VMT okay or does it need to be fixed? (I commented out those lines for now.)<br />
After running the game with this fix applied I got console errors saying that "materials/dev/glow_red.vtf" (and the like) could be found, and I can't find them either. Am I missing something? Is that example VMT okay or does it need to be fixed? (I commented out those lines for now.)<br />
[[User:BitMage|Bit Mage]] ([[User talk:BitMage|talk]]) 05:16, 21 April 2016 (UTC)
[[User:BitMage|Bit Mage]] ([[User talk:BitMage|talk]]) 05:16, 21 April 2016 (UTC)
== Material "dev/halo_add_to_screen" has bad reference count 0 when being bound ==
I did everything by instructions and i get this error spam console output:
''Material "dev/halo_add_to_screen" has bad reference count 0 when being bound''

Revision as of 12:37, 20 July 2016

After running the game with this fix applied I got console errors saying that "materials/dev/glow_red.vtf" (and the like) could be found, and I can't find them either. Am I missing something? Is that example VMT okay or does it need to be fixed? (I commented out those lines for now.)
Bit Mage (talk) 05:16, 21 April 2016 (UTC)