Talk:Npc fisherman: Difference between revisions

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I've been wondering how to use the fisherman in a normal HL2 map level or SP mod.  Doable?  I see the article mentions he may be a barney clone.  Makes me wonder if I could just clone the barney code and have it point at the fisherman model instead of barney. --[[User:Holtt|Holtt]]
I've been wondering how to use the fisherman in a normal HL2 map level or SP mod.  Doable?  I see the article mentions he may be a barney clone.  Makes me wonder if I could just clone the barney code and have it point at the fisherman model instead of barney. --[[User:Holtt|Holtt]]
what you could do is try to run the lostcoast bsp on hl2 and see if that works...&mdash;'''[[User:Ts2do|ts2do]]'''&nbsp;<sup>([[User talk:Ts2do|Talk]]&nbsp;|&nbsp;[mailto:tsdodo@gmail.com @])</sup> 13:39, 29 Dec 2005 (PST)

Revision as of 14:39, 29 December 2005

I've been wondering how to use the fisherman in a normal HL2 map level or SP mod. Doable? I see the article mentions he may be a barney clone. Makes me wonder if I could just clone the barney code and have it point at the fisherman model instead of barney. --Holtt

what you could do is try to run the lostcoast bsp on hl2 and see if that works...—ts2do (Talk | @) 13:39, 29 Dec 2005 (PST)