Dota 2 Workshop Tools/Scripting/API/CDOTA PlayerResource.GetSteamID: Difference between revisions

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(Added some reference links discussing steam id.)
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[[Category:Dota2Function]]
[[Category:Dota2Function]]
[[Category:CDOTA_PlayerResource]]
[[Category:CDOTA_PlayerResource]]
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== Returns ==
== Returns ==


''unsigned'' - No Description Set
''unsigned'' - userdata
 
== Notes ==
If you need to handle the 64 bit SteamID in Lua, it may be helpful to convert it to a string with:
<source lang="lua">local steamId64 = tostring(PlayerResource:GetSteamID(PlayerID))</source>
 
More information about the SteamID can be found here:
* https://developer.valvesoftware.com/wiki/SteamID
* http://whatsmysteamid.azurewebsites.net/

Revision as of 21:33, 7 February 2017


Function Description

unsigned GetSteamID( int iPlayerID )

Return player's steamID64


Parameters

Type Name Description
int iPlayerID No Description Set

Returns

unsigned - userdata

Notes

If you need to handle the 64 bit SteamID in Lua, it may be helpful to convert it to a string with:

local steamId64 = tostring(PlayerResource:GetSteamID(PlayerID))

More information about the SteamID can be found here: