Valve Time Tracker: Difference between revisions
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(Added CS:GO Team Matchmaking) |
("team matchmaking" refers to lobbies, which has been implemented for a while (https://www.reddit.com/r/GlobalOffensive/comments/4gvehn/in_2012_valve_first_announced_team_matchmaking/d2l586k)) |
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Line 32: | Line 32: | ||
| Counter-Strike: Global Offensive Custom HUD | | Counter-Strike: Global Offensive Custom HUD | ||
| [https://www.reddit.com/r/GlobalOffensive/comments/1kd9rt/custom_hudsbanned/cbnw94e Yes, we’ve temporarily locked down custom huds/menus] (August 2014) | | [https://www.reddit.com/r/GlobalOffensive/comments/1kd9rt/custom_hudsbanned/cbnw94e Yes, we’ve temporarily locked down custom huds/menus] (August 2014) | ||
|} | |} | ||
== See Also == | == See Also == | ||
*[[Valve Time]] | *[[Valve Time]] |
Revision as of 12:50, 16 May 2016
This page is for tracking projects which have been given Valve Times but have yet to establish their Actual Time equivalents.
Project Given Valve Time(s) TF2 class updates on the Xbox 360 "Before the end of 2008." Valve have now said they can't due to memory limitations on the 360
Half-Life 2: Episode 3 Christmas of 2007 SteamOS "Downloadable soon." End of the week (12/13/2013)
Steam Machines "during 2014" "some truly big surprises" 2014 TF2 Comics Bi-monthly (later joked as annual) TF Comics #6 "a little quicker" than 11 months TF2 performance concerns "next few weeks" Counter-Strike: Global Offensive Custom HUD Yes, we’ve temporarily locked down custom huds/menus (August 2014)