Dota 2 Workshop Tools/Unofficial Tools: Difference between revisions
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* [https://github.com/bhargavrpatel/dota_kv Syntax highlighting and snippets for Sublime Text 2/3] | * [https://github.com/bhargavrpatel/dota_kv Syntax highlighting and snippets for Sublime Text 2/3] | ||
* [https://github.com/royawesome/kvlib KVLib: A C# Key-Value parser and library] | * [https://github.com/royawesome/kvlib KVLib: A C# Key-Value parser and library] | ||
* [https://github.com/kindkiss/KVCpp/tree/trunk_ KVLib: A C++ Key-Value parser and library] | |||
* [https://github.com/kroltan/dota2lua#dotakv dotakv: parse and load KV ingame, save and load files] | * [https://github.com/kroltan/dota2lua#dotakv dotakv: parse and load KV ingame, save and load files] | ||
* [https://github.com/TischelDota/UpgradeableItemsKVBuilder UpgradeableItemsKVBuilder] | * [https://github.com/TischelDota/UpgradeableItemsKVBuilder UpgradeableItemsKVBuilder] |
Revision as of 06:24, 15 September 2015
These tools have been created by members of the modding community and are not supported by Valve.
KeyValue files
- DotaCustomFilesJoiner
- KVFilesBuilder
- Syntax highlighting and snippets for Sublime Text 2/3
- KVLib: A C# Key-Value parser and library
- KVLib: A C++ Key-Value parser and library
- dotakv: parse and load KV ingame, save and load files
- UpgradeableItemsKVBuilder
- keyval-mode.el: An Emacs major mode for editing KeyValue files
- API snippets for Sublime Text 2/3
- Lua API stub classes
- VConsole2 Lib: PoC library for working with the VConsole2 network protocol