Dota 2 Workshop Tools/Scripting/API/Global.LinkLuaModifier: Difference between revisions
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		| RoyAwesome (talk | contribs)  (Dota_Lebot push: Updated Page) | No edit summary | ||
| Line 6: | Line 6: | ||
| ''' void LinkLuaModifier(string '' | ''' void LinkLuaModifier(string ''modifierName'', string ''fileName'', int ''LuaModifierType'') ''' | ||
| ''Link a lua-defined modifier with the associated class.'' | ''Link a lua-defined modifier with the associated class.'' | ||
| Line 14: | Line 14: | ||
| ;Example | ;Example | ||
| <source lang="lua"> | <source lang="lua"> | ||
| function LinkLuaModifier( string_1,  | function LinkLuaModifier( string_1, string_2, int_3 ) end | ||
| </source> | </source> | ||
| == Parameters == | == Parameters == | ||
Revision as of 23:56, 26 June 2015
 Note: This page is automatically generated.  Any changes may be overwritten
Note: This page is automatically generated.  Any changes may be overwrittenFunction Description
void LinkLuaModifier(string modifierName, string fileName, int LuaModifierType)
Link a lua-defined modifier with the associated class.
- Example
function LinkLuaModifier( string_1, string_2, int_3 ) end
Parameters
| Type | Name | Description | 
|---|---|---|
| string | string_1 | No Description Set | 
| string | string_2 | No Description Set | 
| int | int_3 | No Description Set |