Dota 2 Workshop Tools/Unofficial Tools: Difference between revisions
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* [https://github.com/hex6/dota-lua-vscript-sublime/ API snippets for Sublime Text 2/3] | * [https://github.com/hex6/dota-lua-vscript-sublime/ API snippets for Sublime Text 2/3] | ||
* [http://www.reddit.com/r/Dota2Modding/comments/2d8t09/dota2_lua_api_stub_classes/ Lua API stub classes] | * [http://www.reddit.com/r/Dota2Modding/comments/2d8t09/dota2_lua_api_stub_classes/ Lua API stub classes] | ||
* [https://github.com/DarkSupremo/VConsoleLib.python VConsole2 Lib: PoC library for working with the VConsole2 network protocol] | |||
== Editors == | |||
* [https://github.com/RoyAwesome/WorldSmith WorldSmith: Open source Dota 2 Mod Editor] | |||
== Lua libraries & frameworks == | == Lua libraries & frameworks == | ||
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* [https://github.com/bmddota/barebones Barebones] | * [https://github.com/bmddota/barebones Barebones] | ||
* [https://github.com/Myll/Dota-2-Building-Helper Building Helper Library] | * [https://github.com/Myll/Dota-2-Building-Helper Building Helper Library] | ||
* [https://github.com/bmddota/PlayerSay Player Say: Scaleform Lua for chat] | |||
== Misc == | == Misc == | ||
* [https://github.com/Myll/Dota-2-ModKit D2 ModKit: A GUI comprised of useful tools to help with Dota 2 modding | * [https://github.com/Myll/Dota-2-ModKit D2 ModKit: A GUI comprised of useful tools to help with Dota 2 modding] | ||
* [https://github.com/ToraxXx/source_2_resource_decompiler Source 2 Resource Decompiler] | * [https://github.com/ToraxXx/source_2_resource_decompiler Source 2 Resource Decompiler] | ||
* [https://github.com/pingzing/dota2-sound-editor Dota2 Sound Editor] | |||
* [https://github.com/MNoya/KVUP KVUP: Tool for aiding with the porting of WC3 Models to Dota2] | |||
* [https://github.com/ModDota/ModDotaLib ModDota Lib: A Flash library for Dota 2 custom gamemodes] | |||
[[Category:Dota 2 Workshop Tools]] | [[Category:Dota 2 Workshop Tools]] |
Revision as of 04:16, 26 July 2015
These tools have been created by members of the modding community and are not supported by Valve.
KeyValue files
- DotaCustomFilesJoiner
- KVFilesBuilder
- Syntax highlighting and snippets for Sublime Text 2/3
- KVLib: A C# Key-Value parser and library
- dotakv: parse and load KV ingame, save and load files
- UpgradeableItemsKVBuilder
- keyval-mode.el: An Emacs major mode for editing KeyValue files
- API snippets for Sublime Text 2/3
- Lua API stub classes
- VConsole2 Lib: PoC library for working with the VConsole2 network protocol