Dota 2 Workshop Tools/Scripting/API/CDOTA PlayerResource.GetOriginalLobbyTeam: Difference between revisions
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{{Dead end|date=January 2024}} | |||
{{Note | This page is automatically generated. Any changes may be overwritten}} | {{Note | This page is automatically generated. Any changes may be overwritten}} | ||
== Function Description == | == Function Description == | ||
''' int GetOriginalLobbyTeam(int ''iPlayerID'') ''' | ''' int GetOriginalLobbyTeam(int ''iPlayerID'') ''' | ||
''The team this player was originally assigned in the lobby. DOTA_TEAM_NOTEAM if no lobby info.'' | ''The team this player was originally assigned in the lobby. DOTA_TEAM_NOTEAM if no lobby info.'' | ||
;Example | ;Example | ||
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''int'' - No Description Set | ''int'' - No Description Set | ||
[[Category:Dota2Function]] | |||
[[Category:CDOTA_PlayerResource]] |
Latest revision as of 09:33, 21 January 2024

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January 2024


January 2024

Function Description
int GetOriginalLobbyTeam(int iPlayerID)
The team this player was originally assigned in the lobby. DOTA_TEAM_NOTEAM if no lobby info.
- Example
function CDOTA_PlayerResource:GetOriginalLobbyTeam( iPlayerID ) end
Parameters
Type | Name | Description |
---|---|---|
int | iPlayerID | No Description Set |
Returns
int - No Description Set