Dota 2 Workshop Tools/Scripting/API/Global.SendOverheadEventMessage: Difference between revisions

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''' void SendOverheadEventMessage(handle ''handle_1'', int ''int_2'', handle ''handle_3'', int ''int_4'', handle ''handle_5'') '''
''' void SendOverheadEventMessage(handle ''handle_1'', int ''int_2'', handle ''handle_3'', int ''int_4'', handle ''handle_5'') '''


''SendOverheadEventMessage''
''( DOTAPlayer sendToPlayer, int iMessageType, Entity targetEntity, int iValue, DOTAPlayer sourcePlayer ) - sendToPlayer and sourcePlayer can be nil - iMessageType is one of OVERHEAD_ALERT_*''





Revision as of 23:05, 18 June 2015

Note.pngNote: This page is automatically generated. Any changes may be overwritten

Function Description

void SendOverheadEventMessage(handle handle_1, int int_2, handle handle_3, int int_4, handle handle_5)

( DOTAPlayer sendToPlayer, int iMessageType, Entity targetEntity, int iValue, DOTAPlayer sourcePlayer ) - sendToPlayer and sourcePlayer can be nil - iMessageType is one of OVERHEAD_ALERT_*


Example
function SendOverheadEventMessage( handle_1, int_2, handle_3, int_4, handle_5 ) end

Parameters

Type Name Description
handle handle_1 No Description Set
int int_2 No Description Set
handle handle_3 No Description Set
int int_4 No Description Set
handle handle_5 No Description Set