Dota 2 Workshop Tools/Scripting/API/CScriptParticleManager.SetParticleControlEnt: Difference between revisions

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''' void SetParticleControlEnt(int ''a'', int ''b'', handle ''c'', int ''d'', string ''e'', Vector ''f'', bool ''g'') '''
''' void SetParticleControlEnt(int ''int_1'', int ''int_2'', handle ''handle_3'', int ''int_4'', string ''string_5'', Vector ''Vector_6'', bool ''bool_7'') '''


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Revision as of 19:38, 20 June 2015

Note.pngNote: This page is automatically generated. Any changes may be overwritten

Function Description

void SetParticleControlEnt(int int_1, int int_2, handle handle_3, int int_4, string string_5, Vector Vector_6, bool bool_7)

No Description Set


Parameters

Type Name Description
int int_1 No Description Set
int int_2 No Description Set
handle handle_3 No Description Set
int int_4 No Description Set
string string_5 No Description Set
Vector Vector_6 No Description Set
bool bool_7 No Description Set