Dota 2 Workshop Tools/Scripting/API/CDOTA BaseNPC.GetPlayerOwnerID: Difference between revisions

From Valve Developer Community
Jump to navigation Jump to search
(Dota_Lebot push: Updated Page)
(Undo revision 190739 by RoyAwesome (talk))
Line 10: Line 10:
''Get the owner player ID for this unit.''
''Get the owner player ID for this unit.''


 
It is recommended that instead of this function you use GetOwner():GetPlayerID(). Units summoned in LUA will return -1 for :GetPlayerOwnerID(), but with GetOwner():GetPlayerID() it will correctly return the owners player ID
 


== Returns ==
== Returns ==


''int'' - No Description Set
''int'' - The owning players ID (0-9) If none is found than it will return -1

Revision as of 02:20, 17 June 2015

Note.pngNote: This page is automatically generated. Any changes may be overwritten

Function Description

int GetPlayerOwnerID()

Get the owner player ID for this unit.

It is recommended that instead of this function you use GetOwner():GetPlayerID(). Units summoned in LUA will return -1 for :GetPlayerOwnerID(), but with GetOwner():GetPlayerID() it will correctly return the owners player ID

Returns

int - The owning players ID (0-9) If none is found than it will return -1