Dota 2 Workshop Tools/Scripting/API/CBodyComponent.AddImpulseAtPosition: Difference between revisions
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''' void AddImpulseAtPosition(Vector '' | ''' void AddImpulseAtPosition(Vector ''Vector_1'', Vector ''Vector_2'') ''' | ||
''Apply an impulse at a worldspace position to the physics'' | ''Apply an impulse at a worldspace position to the physics'' | ||
Line 19: | Line 19: | ||
|- | |- | ||
| Vector | | Vector | ||
| | | Vector_1 | ||
| No Description Set | | No Description Set | ||
|- | |- | ||
| Vector | | Vector | ||
| | | Vector_2 | ||
| No Description Set | | No Description Set | ||
|} | |} |
Revision as of 13:31, 19 June 2015

Function Description
void AddImpulseAtPosition(Vector Vector_1, Vector Vector_2)
Apply an impulse at a worldspace position to the physics
Parameters
Type | Name | Description |
---|---|---|
Vector | Vector_1 | No Description Set |
Vector | Vector_2 | No Description Set |