Dota 2 Workshop Tools/Scripting/API/Global.CreateUnitByName: Difference between revisions
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		| RoyAwesome (talk | contribs)  (Dota_Lebot push: Updated Page) | |||
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| == Returns == | == Returns == | ||
| ''handle'' -  | ''handle'' - The handle to the unit that was created | ||
Revision as of 08:55, 17 August 2014
 Note: This page is automatically generated.  Any changes may be overwritten
Note: This page is automatically generated.  Any changes may be overwrittenFunction Description
handle CreateUnitByName(string a, Vector b, bool c, handle d, handle e, int f)
Creates a DOTA unit by its dota_npc_units.txt name ( szUnitName, vLocation, bFindClearSpace, hNPCOwner, hUnitOwner, iTeamNumber )
Parameters
| Type | Name | Description | 
|---|---|---|
| string | a | No Description Set | 
| Vector | b | No Description Set | 
| bool | c | No Description Set | 
| handle | d | No Description Set | 
| handle | e | No Description Set | 
| int | f | No Description Set | 
Returns
handle - The handle to the unit that was created