Dota 2 Workshop Tools/Scripting/API/Global.AxisAngleToQuaternion: Difference between revisions

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''' Quaternion AxisAngleToQuaternion(Vector ''a'', float ''b'') '''
''' Quaternion AxisAngleToQuaternion(Vector ''Vector_1'', float ''float_2'') '''


''(''vector'',''float'') constructs a quaternion representing a rotation by angle around the specified ''vector'' axis''
''(''vector'',''float'') constructs a quaternion representing a rotation by angle around the specified ''vector'' axis''
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|-
| Vector
| Vector
| a
| Vector_1
| No Description Set
| No Description Set
|-
|-
| float
| float
| b
| float_2
| No Description Set
| No Description Set
|}
|}

Revision as of 04:28, 19 June 2015

Note.pngNote: This page is automatically generated. Any changes may be overwritten

Function Description

Quaternion AxisAngleToQuaternion(Vector Vector_1, float float_2)

(vector,float) constructs a quaternion representing a rotation by angle around the specified vector axis


Parameters

Type Name Description
Vector Vector_1 No Description Set
float float_2 No Description Set

Returns

Quaternion - No Description Set