Dota 2 Workshop Tools/Scripting/API/Global.FireEntityIOInputVec: Difference between revisions
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''' void FireEntityIOInputVec(ehandle '''', string '''', Vector '''') ''' | ''' void FireEntityIOInputVec(ehandle ''a'', string ''b'', Vector ''c'') ''' | ||
''Fire Entity's Action Input with passed ''Vector'' ( hEntity, szActionName, vector )'' | ''Fire Entity's Action Input with passed ''Vector'' ( hEntity, szActionName, vector )'' | ||
Revision as of 00:06, 9 August 2014
Function Description
void FireEntityIOInputVec(ehandle a, string b, Vector c)
Fire Entity's Action Input with passed Vector ( hEntity, szActionName, vector )
Parameters
| Type | Name | Description |
|---|---|---|
| ehandle | a | No Description Set |
| string | b | No Description Set |
| Vector | c | No Description Set |