Dota 2 Workshop Tools/Scripting/API/CSceneEntity.Start: Difference between revisions

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''' void Start(handle '''') '''
''' void Start(handle ''a'') '''


''Start scene playback, takes activatorEntity as param''
''Start scene playback, takes activatorEntity as param''
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| handle
| handle
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| a
| No Description Set
| No Description Set
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Revision as of 00:21, 9 August 2014

Note.pngNote: This page is automatically generated. Any changes may be overwritten

Function Description

void Start(handle a)

Start scene playback, takes activatorEntity as param


Parameters

Type Name Description
handle a No Description Set