Dota 2 Workshop Tools/Scripting/API/CDebugOverlayScriptHelper.CircleScreenOriented: Difference between revisions

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''' void CircleScreenOriented(Vector '''', float '''', int '''', int '''', int '''', int '''', bool '''', float '''') '''
''' void CircleScreenOriented(Vector ''a'', float ''b'', int ''c'', int ''d'', int ''e'', int ''f'', bool ''g'', float ''h'') '''


''Draws a circle oriented to the screen. Specify center in world space.''
''Draws a circle oriented to the screen. Specify center in world space.''
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Revision as of 00:21, 9 August 2014

Note.pngNote: This page is automatically generated. Any changes may be overwritten

Function Description

void CircleScreenOriented(Vector a, float b, int c, int d, int e, int f, bool g, float h)

Draws a circle oriented to the screen. Specify center in world space.


Parameters

Type Name Description
Vector a No Description Set
float b No Description Set
int c No Description Set
int d No Description Set
int e No Description Set
int f No Description Set
bool g No Description Set
float h No Description Set