Dota 2 Workshop Tools/Scripting/API/CRPG Unit.SetMovementTargetEntity: Difference between revisions
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''' void SetMovementTargetEntity(handle '''', float '''') ''' | ''' void SetMovementTargetEntity(handle ''a'', float ''b'') ''' | ||
''( hTargetEntity, flTargetRange ) - Try to move this unit to the given range from the target entity.'' | ''( hTargetEntity, flTargetRange ) - Try to move this unit to the given range from the target entity.'' | ||
| Line 17: | Line 17: | ||
|- | |- | ||
| handle | | handle | ||
| | | a | ||
| No Description Set | | No Description Set | ||
|- | |- | ||
| float | | float | ||
| | | b | ||
| No Description Set | | No Description Set | ||
|} | |} | ||
Revision as of 23:19, 8 August 2014
Function Description
void SetMovementTargetEntity(handle a, float b)
( hTargetEntity, flTargetRange ) - Try to move this unit to the given range from the target entity.
Parameters
| Type | Name | Description |
|---|---|---|
| handle | a | No Description Set |
| float | b | No Description Set |