Dota 2 Workshop Tools/Scripting/API/Global.AxisAngleToQuaternion: Difference between revisions
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''' Quaternion AxisAngleToQuaternion(Vector '''', float '''') ''' | ''' Quaternion AxisAngleToQuaternion(Vector ''a'', float ''b'') ''' | ||
''(''vector'',''float'') constructs a quaternion representing a rotation by angle around the specified ''vector'' axis'' | ''(''vector'',''float'') constructs a quaternion representing a rotation by angle around the specified ''vector'' axis'' | ||
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|- | |- | ||
| Vector | | Vector | ||
| | | a | ||
| No Description Set | | No Description Set | ||
|- | |- | ||
| float | | float | ||
| | | b | ||
| No Description Set | | No Description Set | ||
|} | |} |
Revision as of 00:07, 9 August 2014

Function Description
Quaternion AxisAngleToQuaternion(Vector a, float b)
(vector,float) constructs a quaternion representing a rotation by angle around the specified vector axis
Parameters
Type | Name | Description |
---|---|---|
Vector | a | No Description Set |
float | b | No Description Set |
Returns
Quaternion - No Description Set