Dota 2 Workshop Tools/Scripting/API/Global.FireEntityIOInputVec: Difference between revisions
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|- | |- | ||
| ehandle | | ehandle | ||
| | | a | ||
| No Description Set | | No Description Set | ||
|- | |- | ||
| string | | string | ||
| | | b | ||
| No Description Set | | No Description Set | ||
|- | |- | ||
| Vector | | Vector | ||
| | | c | ||
| No Description Set | | No Description Set | ||
|} | |} |
Revision as of 00:05, 9 August 2014

Function Description
void FireEntityIOInputVec(ehandle ', string ', Vector ')
Fire Entity's Action Input with passed Vector ( hEntity, szActionName, vector )
Parameters
Type | Name | Description |
---|---|---|
ehandle | a | No Description Set |
string | b | No Description Set |
Vector | c | No Description Set |