Dota 2 Workshop Tools/Scripting/API/CSceneEntity.LoadSceneFromString: Difference between revisions
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{{ | {{Note | This page is automatically generated. Any changes may be overwritten}} | ||
== Function Description == | |||
''' bool LoadSceneFromString(string '''', string '''') ''' | |||
''given a dummy scene name and a vcd ''string'', load the scene'' | |||
== Parameters == | |||
{| class="standard-table" style="width: 50%;" | |||
! Type | |||
! Name | |||
! Description | |||
|- | |||
| string | |||
| | |||
| No Description Set | |||
|- | |||
| string | |||
| | |||
| No Description Set | |||
|} | |||
== Returns == | |||
''bool'' - No Description Set |
Revision as of 23:22, 8 August 2014

Function Description
bool LoadSceneFromString(string ', string ')
given a dummy scene name and a vcd string, load the scene
Parameters
Type | Name | Description |
---|---|---|
string | No Description Set | |
string | No Description Set |
Returns
bool - No Description Set