Dota 2 Workshop Tools/Scripting/API/CSceneEntity.Start: Difference between revisions

From Valve Developer Community
Jump to navigation Jump to search
No edit summary
(Dota_Lebot push: Updated Page)
Line 1: Line 1:
{{stub}}
{{Note | This page is automatically generated.  Any changes may be overwritten}}
 
== Function Description ==
 
 
''' void Start(handle '''') '''
 
''Start scene playback, takes activatorEntity as param''
 
 
 
== Parameters ==
{| class="standard-table" style="width: 50%;"
! Type
! Name
! Description
|-
| handle
|
| No Description Set
|}

Revision as of 23:22, 8 August 2014

Note.pngNote: This page is automatically generated. Any changes may be overwritten

Function Description

void Start(handle ')

Start scene playback, takes activatorEntity as param


Parameters

Type Name Description
handle No Description Set