Dota 2 Workshop Tools/Scripting/API/CSceneEntity.Start: Difference between revisions
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{{ | {{Note | This page is automatically generated. Any changes may be overwritten}} | ||
== Function Description == | |||
''' void Start(handle '''') ''' | |||
''Start scene playback, takes activatorEntity as param'' | |||
== Parameters == | |||
{| class="standard-table" style="width: 50%;" | |||
! Type | |||
! Name | |||
! Description | |||
|- | |||
| handle | |||
| | |||
| No Description Set | |||
|} |
Revision as of 23:22, 8 August 2014

Function Description
void Start(handle ')
Start scene playback, takes activatorEntity as param
Parameters
Type | Name | Description |
---|---|---|
handle | No Description Set |