Dota 2 Workshop Tools/Scripting/API/Global.FireEntityIOInputVec: Difference between revisions

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== Function Description ==
 
 
''' void FireEntityIOInputVec(ehandle '''', string '''', Vector '''') '''
 
''Fire Entity's Action Input with passed ''Vector'' ( hEntity, szActionName, vector )''
 
 
 
== Parameters ==
{| class="standard-table" style="width: 50%;"
! Type
! Name
! Description
|-
| ehandle
|
| No Description Set
|-
| string
|
| No Description Set
|-
| Vector
|
| No Description Set
|}

Revision as of 23:04, 8 August 2014

Note.pngNote: This page is automatically generated. Any changes may be overwritten

Function Description

void FireEntityIOInputVec(ehandle ', string ', Vector ')

Fire Entity's Action Input with passed Vector ( hEntity, szActionName, vector )


Parameters

Type Name Description
ehandle No Description Set
string No Description Set
Vector No Description Set