Sv downloadurl: Difference between revisions
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{{DISPLAYTITLE:sv_downloadurl}} | {{DISPLAYTITLE:sv_downloadurl}} | ||
'''Sv_downloadurl''' allows both [[SRCDS]] and [[HLDS]] to | '''Sv_downloadurl''' allows both [[SRCDS]] and [[HLDS]] to get content from the server to the client faster. By default the download limit is capped in Garrysmod at 20kb/s. So to get content to clients faster, sv_downloadurl which allows the client to download files at high speeds using http. | ||
== Requirements == | == Requirements == |
Revision as of 14:38, 23 June 2014
Sv_downloadurl allows both SRCDS and HLDS to get content from the server to the client faster. By default the download limit is capped in Garrysmod at 20kb/s. So to get content to clients faster, sv_downloadurl which allows the client to download files at high speeds using http.
Requirements
An HTTP server with adequate disk space and an SRCDS or HLDS server instance are only two requirements for sv_downloadurl.
Configuring
The contents and folder hierarchy of the game server to be downloaded via HTTP need to copied to an HTTP server starting from the root of the game (e.g copy /cstrike/maps/... from the game server to /cstrike/maps/... on the HTTP server).
Set sv_svdownloadurl
to the appropriate value and ensure sv_allowdownload and sv_allowupload are both set to '1'. The recommended location for these cvars is the server.cfg file.
sv_downloadurl "http://example.com/cstrike/" sv_allowdownload 1 sv_allowupload 1
External Links
- SRCDS Forums — A more detailed guide.