Configuring Hammer For Dota 2: Difference between revisions
(Created page with "=== Configuring Alien Swarm SDK === Follow Steps 1 through 6 in Cyborgmatt's [http://www.cyborgmatt.com/2013/11/dota-2-model-viewer-guide/ Model Viewer Guide] Download AlienSwa...") |
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[http://puu.sh/66u6t/c157083338.zip VBSP from Source2013] | [http://puu.sh/66u6t/c157083338.zip VBSP from Source2013] | ||
[ | [https://github.com/Penguinwizzard/UpVersion UpVersion.exe by Penguinwizzard] | ||
[https://github.com/RoyAwesome/dota2fgd Work in progress FGD] | [https://github.com/RoyAwesome/dota2fgd Work in progress FGD] |
Revision as of 15:03, 5 February 2014
Configuring Alien Swarm SDK
Follow Steps 1 through 6 in Cyborgmatt's Model Viewer Guide
Download AlienSwarm SDK.
Go to SteamApps\Common\alien swarm\swarm\ and edit the gameinfo.txt. Add the game content you extracted to the search path (similar to step 6 in cyborgmatt's tutorial).
Configuring Hammer
To properly build a Dota 2 map, you need the following tools:
UpVersion.exe by Penguinwizzard
Download both of these and extract them into the bin folder from above.
Open Hammer, and select Tools -> Options...
Select the 'Build Programs' tab. Make sure your configuration is Dota 2. For the 'BSP Executable', select the version of vbsp that you downloaded. You can blank the fields 'Game Executable', 'VIS executable', and 'RAD executable'. Select a good place to place compiled maps.
Create a new map. Select 'Run Map'. Hit 'Expert'. Create a new config 'Dota 2'. For the first command, we want to run BSP, so hit New, then 'cmds' and select 'BSP Program' and copy the BSP parameter line from default. Second command we want to run is 'UpVersion', so hit new 'New' then 'Cmds'. Select 'Executable' and find 'UpVersion.exe' in the directory you put it. Add '$path\$file.bsp' to the parameters. Finally, we want to copy the final .bsp file to the dota 2 maps directory, so hit New, then in Cmds select 'Copy File'. The params are '$path\$file.bsp "path\to\dota2\maps"'