White: Difference between revisions

From Valve Developer Community
Jump to navigation Jump to search
No edit summary
No edit summary
Line 2: Line 2:
|fr=White:fr
|fr=White:fr
}}
}}
{{orphan}}
The materials '''white0##''' are used to create 'texlight', textures that emit light in games. They are located in the HL2 folder:
The materials '''white0##''' are used to create 'texlight', textures that emit light in games. They are located in the HL2 folder:
; hl2 \ materials \ Lights
; hl2 \ materials \ Lights
Line 9: Line 8:


To customize the colors emitted by the '''white0##''' materials, you can locate them in the light.rad of HL2.
To customize the colors emitted by the '''white0##''' materials, you can locate them in the light.rad of HL2.
 
                                    ████████████
  lights/white001 250 240 205 100    <span style="color:#FAF0CD;">████████</span>
  lights/white001 250 240 205 100    ██<span style="color:#FAF0CD;">████████</span>██
  lights/white002 189 233 247 425    <span style="color:#BDE9F7;">████████</span>
  lights/white002 189 233 247 425    ██<span style="color:#BDE9F7;">████████</span>██
  lights/white003 232 246 190 350    <span style="color:#E8F6BE;">████████</span>
  lights/white003 232 246 190 350    ██<span style="color:#E8F6BE;">████████</span>██
  lights/white004 170 228 247 425    <span style="color:#AAE4F7;">████████</span>
  lights/white004 170 228 247 425    ██<span style="color:#AAE4F7;">████████</span>██
  lights/white005 234 235 220 375    <span style="color:#EAEBDC;">████████</span>
  lights/white005 234 235 220 375    ██<span style="color:#EAEBDC;">████████</span>██
  lights/white006 234 235 220 100    <span style="color:#EAEBDC;">████████</span>
  lights/white006 234 235 220 100    ██<span style="color:#EAEBDC;">████████</span>██
 
                                    ████████████
[[Category:Material System]]
[[Category:Material System]]

Revision as of 22:25, 14 November 2013

Template:Otherlang2 The materials white0## are used to create 'texlight', textures that emit light in games. They are located in the HL2 folder:

hl2 \ materials \ Lights

The only differences between each white0## material is they become more blueish the greater the 000 number is (001-010). It's recommended to match the color of your texture with the light emitted defined in light.rad, unless you are looking for an effect, like a red wall that emits blue light.

To customize the colors emitted by the white0## materials, you can locate them in the light.rad of HL2.

                                   ████████████
lights/white001 250 240 205 100    ████████████
lights/white002 189 233 247 425    ████████████
lights/white003 232 246 190 350    ████████████
lights/white004 170 228 247 425    ████████████
lights/white005 234 235 220 375    ████████████
lights/white006 234 235 220 100    ████████████
                                   ████████████