Monster satchelcharge (GoldSrc): Difference between revisions
		
		
		
		
		
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|  (Created page with "{{HL1}} '''monster_satchelcharge''' is a point entity available in Half-Life.  ==Entity description==  A live satchel charge tossed from weapon_satchel.  == Keyvalues == ...") | m (→Keyvalues) | ||
| Line 8: | Line 8: | ||
| {{KV|Name|string|The name of tne entity.}} | {{KV|Name|string|The name of tne entity.}} | ||
| {{KV|Target|target_destination| | {{KV|Target|target_destination|Used for navigation and to fire a hardcoded input to the entity.}} | ||
| == Flags == | == Flags == | ||
Revision as of 21:47, 23 October 2013
 monster_satchelcharge is a point entity available in Half-Life.
 monster_satchelcharge is a point entity available in Half-Life.
Entity description
A live satchel charge tossed from weapon_satchel.
Keyvalues
- Target ([todo internal name (i)]) <targetname>
- Used for navigation and to fire a hardcoded input to the entity.
Flags
- 1 : Wait Till Seen
- 2 : Gag (No IDLE sounds until angry)
- 4 : MonsterClip
- 8 : No wreckage
- 16 : Prisoner
- 64 : Start inactive
- 128 : Wait for script
- 256 : Pre-disaster (Only for use with monster_scientist -- has no effect on aliens).
- 512 : Fade corpse
- 2048 : Not in Deathmatch (some entities don't have this set in their FGD, but it works for all entities if set).