Talk:BSP (Source)/Game-Specific: Difference between revisions
Jump to navigation
Jump to search
MofoMan2000 (talk | contribs) (Created page with "I've cracked open a few model and texinfo lumps from Dark Messiah maps and they both use the standard format, I'm not sure why it says they are different... Also, DotA 2 uses a s...") |
MofoMan2000 (talk | contribs) No edit summary |
||
Line 1: | Line 1: | ||
I've cracked open a few model and texinfo lumps from Dark Messiah maps and they both use the standard format, I'm not sure why it says they are different... Also, DotA 2 uses a special displacement info format, that ought to be added here.--[[User:MofoMan2000|MofoMan2000]] 07:54, 31 January | I've cracked open a few model and texinfo lumps from Dark Messiah maps and they both use the standard format, I'm not sure why it says they are different... Also, DotA 2 uses a special displacement info format, that ought to be added here.--[[User:MofoMan2000|MofoMan2000]] 07:54, 31 January 2013 (UTC) |
Revision as of 00:55, 31 January 2013
I've cracked open a few model and texinfo lumps from Dark Messiah maps and they both use the standard format, I'm not sure why it says they are different... Also, DotA 2 uses a special displacement info format, that ought to be added here.--MofoMan2000 07:54, 31 January 2013 (UTC)