Particle scalar field: Difference between revisions

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Particle Scalar Fields refer to all memory types which are Scalars, having a single number.
Particle Scalar Fields refer to all memory types which are Scalars, having a single number.


These include :
These include :


Life Duration
 
Radius
:Life Duration
Roll
 
Roll Speed
:Radius
Alpha
 
Creation Time
:Roll
Sequence Number
 
Second Sequence Number / Alpha Window Threshold
:Roll Speed
Trail Length
 
Particle ID
:Alpha
Yaw
 
Hitbox Index
:Creation Time
Alpha Alternate
 
Scratch Float
:Sequence Number
Pitch
 
Glow RGB
:Second Sequence Number / Alpha Window Threshold
Glow Alpha
 
:Trail Length
 
:Particle ID
 
:Yaw
 
:Hitbox Index
 
:Alpha Alternate
 
:Scratch Float
 
:Pitch
 
:Glow RGB
 
:Glow Alpha
 




Not all of these are user editable, such as Particle ID.
Not all of these are user editable, such as Particle ID.

Revision as of 17:47, 31 July 2012

Particle systems have a number of properties that they can access, such as their alpha, position, color, etc. Some of these are Scalars, which are a single number. Some are vectors, which is a group of three numbers.

Particle Scalar Fields refer to all memory types which are Scalars, having a single number.


These include :


Life Duration
Radius
Roll
Roll Speed
Alpha
Creation Time
Sequence Number
Second Sequence Number / Alpha Window Threshold
Trail Length
Particle ID
Yaw
Hitbox Index
Alpha Alternate
Scratch Float
Pitch
Glow RGB
Glow Alpha


Not all of these are user editable, such as Particle ID.