Talk:$ignorez: Difference between revisions
Jump to navigation
Jump to search
(Created page with "* +1 confirm for $ignorez not working on models (Possibly all VertexLitGenerics?) ~~~~") |
(Need testing for $ignorez in DoD:S, CS:S, and HL2DM) |
||
Line 1: | Line 1: | ||
* +1 confirm for $ignorez not working on models (Possibly all VertexLitGenerics?) [[User:Shadow86|Shadow86]] 16:15, 19 September 2011 (PDT) | * +1 confirm for $ignorez not working on models (Possibly all VertexLitGenerics?) [[User:Shadow86|Shadow86]] 16:15, 19 September 2011 (PDT) | ||
* I've updated the page to specify that $ignorez only doesn't work on models (as it was prior to 2018). However I do not own DoD:S, CS:S or HL2:DM to check if it is the same in them as it is in TF2. All you need to do to test is to edit a material and add $ignorez to it. Specifically edit 1 texture that is used on a MODEL, and edit 1 that is used on the HUD or the Skybox. To my knowledge, many of the aforementioned HUD or Skybox materials already have $ignorez anyway, I know for certain HL2 does, but i'm unsure if HL2DM uses the same material files. -[[User:Fiend|Fiend]] ([[User talk:Fiend|talk]]) 00:18, 19 July 2022 (PDT) |
Revision as of 00:18, 19 July 2022
- +1 confirm for $ignorez not working on models (Possibly all VertexLitGenerics?) Shadow86 16:15, 19 September 2011 (PDT)
- I've updated the page to specify that $ignorez only doesn't work on models (as it was prior to 2018). However I do not own DoD:S, CS:S or HL2:DM to check if it is the same in them as it is in TF2. All you need to do to test is to edit a material and add $ignorez to it. Specifically edit 1 texture that is used on a MODEL, and edit 1 that is used on the HUD or the Skybox. To my knowledge, many of the aforementioned HUD or Skybox materials already have $ignorez anyway, I know for certain HL2 does, but i'm unsure if HL2DM uses the same material files. -Fiend (talk) 00:18, 19 July 2022 (PDT)