Talk:Water (shader): Difference between revisions
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Why does $dudvmap redirect here? Shouldn't it redirect to [[Du/dv map]]? --[[User:Super200|Super200]] 07:21, 22 August 2011 (PDT) | Why does $dudvmap redirect here? Shouldn't it redirect to [[Du/dv map]]? --[[User:Super200|Super200]] 07:21, 22 August 2011 (PDT) | ||
: I think this is the only place where they are used. I don't think they even work any more either. --[[User:Artfunkel|Artfunkel]] 16:20, 22 August 2011 (PDT) |
Revision as of 16:20, 22 August 2011
What about water that refracts but uses a cubemap for reflections? Is that a "semi-expensive" water shader? --Mungo 11:18, 19 Jul 2005 (PDT)
The entity Water_Lod not works on CSS. 04/12/08.
Water problems
Hi! I got a Quadro FX4500 and all water shaders run badly (they simply doesn't appear). Just a note!--erwaitin 09:20, 22 February 2009 (UTC)
- You should get a new graphics card. Just sayin'. --Super200 07:25, 22 August 2011 (PDT)
$dudvmap Redirection?
Why does $dudvmap redirect here? Shouldn't it redirect to Du/dv map? --Super200 07:21, 22 August 2011 (PDT)
- I think this is the only place where they are used. I don't think they even work any more either. --Artfunkel 16:20, 22 August 2011 (PDT)