Talk:Water (shader): Difference between revisions

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Hi! I got a Quadro FX4500 and all water shaders run badly (they simply doesn't appear). Just a note!--[[User:Erwaitin|erwaitin]] 09:20, 22 February 2009 (UTC)
Hi! I got a Quadro FX4500 and all water shaders run badly (they simply doesn't appear). Just a note!--[[User:Erwaitin|erwaitin]] 09:20, 22 February 2009 (UTC)
* You should get a new graphics card. Just sayin'. --[[User:Super200|Super200]] 07:25, 22 August 2011 (PDT)


== $dudvmap Redirection? ==
== $dudvmap Redirection? ==


Why does $dudvmap redirect here? Shouldn't it redirect to [[Du/dv map]]? --[[User:Super200|Super200]] 07:21, 22 August 2011 (PDT)
Why does $dudvmap redirect here? Shouldn't it redirect to [[Du/dv map]]? --[[User:Super200|Super200]] 07:21, 22 August 2011 (PDT)

Revision as of 07:25, 22 August 2011

What about water that refracts but uses a cubemap for reflections? Is that a "semi-expensive" water shader? --Mungo 11:18, 19 Jul 2005 (PDT)

The entity Water_Lod not works on CSS. 04/12/08.

Water problems

Hi! I got a Quadro FX4500 and all water shaders run badly (they simply doesn't appear). Just a note!--erwaitin 09:20, 22 February 2009 (UTC)

  • You should get a new graphics card. Just sayin'. --Super200 07:25, 22 August 2011 (PDT)

$dudvmap Redirection?

Why does $dudvmap redirect here? Shouldn't it redirect to Du/dv map? --Super200 07:21, 22 August 2011 (PDT)