User:Mattshu: Difference between revisions

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*Education:
*Education:
:Associate in Applied Science of Computer Networking Systems (ITT '10)
:Associate in Applied Science of Computer Networking Systems (ITT '10)
:Bachelor of Science of Information Systems Security (ITT ~'13)
:Bachelor of Science of Information Systems Security (ITT '13)
*Steam ID: ''mattshu67''
*Steam ID: ''mattshu67''
*Facebook ID: [http://www.facebook.com/shubomber shubomber]
*Facebook ID: [http://www.facebook.com/shubomber shubomber]

Revision as of 19:52, 27 August 2011

Gman rl.jpg

Profile

  • Name: Matt Kelley
  • Age: 21
  • Location: Pennsylvania, United States English
  • Education:
Associate in Applied Science of Computer Networking Systems (ITT '10)
Bachelor of Science of Information Systems Security (ITT '13)

Projects

Untitled

  • Status: brand spankin' new
  • Story: undisclosed
  • Setting: undisclosed
  • Notes: I learned a new style of game making. Now the concept art is drawn before anything is put into Hammer. Then I build the world using dev-textures and only placing important things first, leaving details for later. Should have done this sooner. I declare this game jinx-proof.

Current Status

  • Hiatus mode: enabled
  • Reason: lack of inspiration

Current VDC Activities

VDC-wide upgrade of the otherlang2 template
☐ Update {{DISPLAYTITLE}} to {{otherlang2|title=}} when seen fit

Useful links

  • The Carve Tool And You - Contains an excellent tutorial on how to clip cylinders into rectangular brushes instead of carving, causing messy brushes.