Talk:Commentary System: Difference between revisions

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(Answered Bean.)
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::: We are planning to update the Commentary System to handle multiplayer commentary. At this time we don't have an estimate for when that'll be done, sorry. --[[User:Robin Walker|Robin Walker]] 22:44, 10 Nov 2005 (PST)
::: We are planning to update the Commentary System to handle multiplayer commentary. At this time we don't have an estimate for when that'll be done, sorry. --[[User:Robin Walker|Robin Walker]] 22:44, 10 Nov 2005 (PST)
MP commentary will destroy some of the essense of the commentary system though...such as pausing many threats & allowing you to view through a camera without dying in the middle.  The best way to do it is to limit it to singleplayer...which they'd have to add capability to play singleplayer, that'd not be too hard though&mdash;'''[[User:Ts2do|ts2do]]'''&nbsp;<sup>([[User talk:Ts2do|Talk]]&nbsp;|&nbsp;[mailto:tsdodo@gmail.com @])</sup> 15:14, 11 Nov 2005 (PST)

Revision as of 16:14, 11 November 2005

- Nice. This is where I was waiting for.. Short after the release of Lost Coast I had a request for this system at the maillist of Valve ( http://list.valvesoftware.com ) --JurgenKnops 14:36, 4 Nov 2005 (PST)

Thanks for making this look a lot better and complete. I tried the best I could just through reading through the commentary file. --AndrewNeo 17:49, 31 Oct 2005 (PST)

-Any plans or anyway to get this working with Counter Strike: Source maps? Bean

as it may have been stated in this or another article...it's only available for Lost Coast right now—ts2do (Talk | @) 16:00, 10 Nov 2005 (PST)

But that wasn't what Bean asked. —Maven (talk) 16:03, 10 Nov 2005 (PST)
We are planning to update the Commentary System to handle multiplayer commentary. At this time we don't have an estimate for when that'll be done, sorry. --Robin Walker 22:44, 10 Nov 2005 (PST)

MP commentary will destroy some of the essense of the commentary system though...such as pausing many threats & allowing you to view through a camera without dying in the middle. The best way to do it is to limit it to singleplayer...which they'd have to add capability to play singleplayer, that'd not be too hard though—ts2do (Talk | @) 15:14, 11 Nov 2005 (PST)