Talk:Prop tractor beam: Difference between revisions
Jump to navigation
Jump to search
No edit summary |
No edit summary |
||
Line 4: | Line 4: | ||
::Thanks, but I found out this method before you responded :) --[[User:StephenB|StephenB]] 15:16, 15 May 2011 (UTC) | ::Thanks, but I found out this method before you responded :) --[[User:StephenB|StephenB]] 15:16, 15 May 2011 (UTC) | ||
Предлагаю редактировать статьи в translated.by, по-моему, там очень удобно составлять переводы. | Предлагаю редактировать статьи в translated.by, по-моему, там очень удобно составлять переводы.--[[User:Mixonoid|Mixonoid]] 14:42, 6 June 2011 (UTC) |
Revision as of 07:42, 6 June 2011
I need a grate texture or model where the funnel can go through. Where do I find it or how do I create it? I've seen it before so it's possible. Thanks. --StephenB 19:09, 12 May 2011 (UTC)
- You could make a func_brush textured with a metal grate, set Solidity to Not Solid then place a brush in front of it textured with clip —Mattshu 20:55, 14 May 2011 (UTC)
- Thanks, but I found out this method before you responded :) --StephenB 15:16, 15 May 2011 (UTC)
Предлагаю редактировать статьи в translated.by, по-моему, там очень удобно составлять переводы.--Mixonoid 14:42, 6 June 2011 (UTC)