Coop Door (Portal 2): Difference between revisions

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(removed see also, already in category)
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To make the signs that are above the door, use [[signage/coop/teamdoor]] textures on func_brushes with an env_texturetoggle to change from an X to a Check.
To make the signs that are above the door, use [[signage/coop/teamdoor]] textures on func_brushes with an env_texturetoggle to change from an X to a Check.
== See also ==
* [[Portal 2 Level Creation]]


[[Category:Portal 2 Level Design]]
[[Category:Portal 2 Level Design]]
[[Category:Portal 2 Tutorials]]
[[Category:Portal 2 Tutorials]]

Revision as of 13:58, 9 May 2011

Co-Op doors consist of two triggers that both bots step on to open the door and for each trigger a person sign lights up.

Creation

To detect the bots, use a trigger_multiple with the outputs OnStartTouchBlue, OnStartTouchOrange, OnEndTouchBlue and OnEndTouchOrange.

To make the signs that are above the door, use signage/coop/teamdoor textures on func_brushes with an env_texturetoggle to change from an X to a Check.