Portal 2: Difference between revisions

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{{Game preload|appid=620}}
 
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{{portal2}} '''Portal 2''' (2011) draws from the award-winning formula of innovative gameplay, story, and music that earned the original [[Portal]] over 70 industry accolades and created a cult following.
 
The single-player portion of Portal 2 introduces a cast of dynamic new characters, a host of fresh puzzle elements, and a much larger set of devious test chambers. Players will explore never-before-seen areas of the Aperture Science Labs and be reunited with [[GLaDOS]], the occasionally murderous computer companion who guided them through the original game.
 
The game’s two-player cooperative mode features its own entirely separate campaign with a unique story, test chambers, and two new player characters. This new mode forces players to reconsider everything they thought they knew about portals. Success will require them to not just act cooperatively, but to think cooperatively.
 
{{note|Portal 2 grants access to the Source SDK and SDK Base games. Its store page does not mention this.}}
 
== Features ==
 
Portal 2 introduces:
 
; Global [[env_projectedtexture|shadow mapping]]
: All direct lighting is now dynamic. It appears that only radiosity (bounced light) is [[VRAD|compiled]] into a map.
; [[render_blobs|Blob particles]]
: Used to render paint.
 
== Content ==


{{Game preload|appid=620}}
* Portal 2 (<code>portal2</code>)
* Portal 2 engine branch ({{confirm|not shared with other games}})
 
== Gallery ==


{{portal2}} '''Portal 2''' is the sequel to the puzzle video game [[Portal]] and was announced on March 5, 2010. It is scheduled for release at 7AM PST, April 19th, 2011.
<gallery>
File:Sp colo tbeam paint0241.jpg
File:Global shadow mapping.jpg
</gallery>


== External links ==
== External links ==
* [[Wikipedia:Portal 2|Portal 2 article on Wikipedia]]
* [[Wikipedia:Portal 2]]


[[Category:Valve Games]]
[[Category:Valve Games]]

Revision as of 11:15, 13 April 2011


Portal 2 Portal 2 (2011) draws from the award-winning formula of innovative gameplay, story, and music that earned the original Portal over 70 industry accolades and created a cult following.

The single-player portion of Portal 2 introduces a cast of dynamic new characters, a host of fresh puzzle elements, and a much larger set of devious test chambers. Players will explore never-before-seen areas of the Aperture Science Labs and be reunited with GLaDOS, the occasionally murderous computer companion who guided them through the original game.

The game’s two-player cooperative mode features its own entirely separate campaign with a unique story, test chambers, and two new player characters. This new mode forces players to reconsider everything they thought they knew about portals. Success will require them to not just act cooperatively, but to think cooperatively.

Note.pngNote:Portal 2 grants access to the Source SDK and SDK Base games. Its store page does not mention this.

Features

Portal 2 introduces:

Global shadow mapping
All direct lighting is now dynamic. It appears that only radiosity (bounced light) is compiled into a map.
Blob particles
Used to render paint.

Content

  • Portal 2 (portal2)
  • Portal 2 engine branch (
    Confirm:not shared with other games
    )

Gallery

External links