Valve Developer Community:Community portal: Difference between revisions

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* [http://www.cgtalk.com CG Talk] The largest and most useful model discussion/news site on the internet.
* [http://www.cgtalk.com CG Talk] The largest and most useful model discussion/news site on the internet.
* [http://www.gamasutra.com/features/19991210/birdwell_pfv.htm Ken Birdwell's Gamasutra article] - The Cabal: Valve’s Design Process For Creating Half-Life (regestration required)
* [http://www.gamasutra.com/features/19991210/birdwell_pfv.htm Ken Birdwell's Gamasutra article] - The Cabal: Valve’s Design Process For Creating Half-Life (registration required)
* [http://forum.moddb.com/thread/4386/ Game Design Theory] - Interesting for art directors, team leaders
* [http://forum.moddb.com/thread/4386/ Game Design Theory] - Interesting for art directors, team leaders
* [http://forum.moddb.com/thread/1975/ Textures Sites] - So you can get new & fresh textures for your maps and mods.
* [http://forum.moddb.com/thread/1975/ Textures Sites] - So you can get new & fresh textures for your maps and mods.

Revision as of 12:22, 28 June 2005

Some sites that may be of use to developers.

This is a list of alternate resource sites for Source games in alphabetical order. It is by no means complete but please, if you add to it keep to decent sites and do not link to simple map download databases.

Pages listing resources

Other pages with similar content, but slighty different target.