User:Mattshu: Difference between revisions

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I jinx myself if I say anything about my progress, but I will post the first map up for testing if anybody is interested. I've taken notes and have to fix several things I found during a debug play through. After I fix these, I will upload the map for playtesting. (Note: it will be in beta phase, and will not be 100% complete as far as elements of the game. The map will be complete, though.)
I jinx myself if I say anything about my progress, but I will post the first map up for testing if anybody is interested. I've taken notes and have to fix several things I found during a debug play through. After I fix these, I will upload the map for playtesting. (Note: it will be in beta phase, and will not be 100% complete as far as elements of the game. The map will be complete, though.)
== Todo ==
Clear obsolete templates to each page that links to:
*otherlang:en
*otherlang:en:ru
*otherlang:en:jp

Revision as of 20:46, 9 March 2011

Christopher Walken, or you know who?

Profile

  • Name: Matt Kelley
  • Age: 21
  • Location: Pennsylvania, United States
  • Steam ID: mattshu67

Project Information

  • Current project: ReCON (name subject to change)
  • Story: You are a rebel directly working for White Forest. You have been assigned to extract <extraction object here> from the Combine in a hidden laboratory near the coast and return it to base.
  • Setting: Canals

I jinx myself if I say anything about my progress, but I will post the first map up for testing if anybody is interested. I've taken notes and have to fix several things I found during a debug play through. After I fix these, I will upload the map for playtesting. (Note: it will be in beta phase, and will not be 100% complete as far as elements of the game. The map will be complete, though.)

Todo

Clear obsolete templates to each page that links to:

  • otherlang:en
  • otherlang:en:ru
  • otherlang:en:jp