Modification: Difference between revisions

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A '''modification''', often abbreviated to '''mod''', is an alteration or creation of files for a game engine, which allow it to change the gameplay style, graphics, environments, models, etc.
A '''modification''', often abbreviated to '''mod''', is an alteration or creation of files for a game engine, which allow it to modify the gameplay style, graphics, environments, models, et.c..


==Types of Mods==
== Types of Mods ==
*'''Third-party''' modifications are mods that has not been developed by the original game designer. Mods are typically third-party, as first-party mods are often called ''expansions''.
*'''Total conversions''' (sometimes abbreviated TC) are mods that has been altered to such an extent (through new models, new animations, new code, among other things) that it is no longer recognizable as coming from that game. The amount of work and expertize required for total conversion, makes these type of mods very rare.
*'''Dead''' modifications are mods that (often due to loss of interest or internal problems) have ceased development and has been abandoned without producing a release.


Mods typically fall into one or more of these three categories: singleplayer, multiplayer, or TC (total conversion).
'''Single Player:''' A mod made to tell an original story, or to expand upon an existing one.
'''Multiplayer:''' A mod made to facilitate online play, against other players who also have the mod.
'''Total Conversion:''' A mod that either changes or completely rewrites the game mechanics, resulting in a game far different from what it originally was. They typically use new models, new animations, and new code, among other things. They tend to be few and far between because of the work involved, and often fall apart due to internal problems or loss of interest. (The other mod types often suffer this same fate as well.)
==See also==
*[[:Category:Source mods]]
*[[:Category:GoldSrc mods]]
*[[Help:Mod Profiles]] - Rules and guidelines for writing mod articles here.


== See also ==
*A list of [[:Category:GoldSrc mods|GoldSource (Half-Life 1) mods]] and [[:Category:Source mods|Source mods]].
*[[Help:Mod Profiles]] - Rules and guidelines for writing new mod articles here.


[[Category:Glossary]]
[[Category:Glossary]]

Revision as of 21:17, 4 February 2011

Template:Otherlang2

A modification, often abbreviated to mod, is an alteration or creation of files for a game engine, which allow it to modify the gameplay style, graphics, environments, models, et.c..

Types of Mods

  • Third-party modifications are mods that has not been developed by the original game designer. Mods are typically third-party, as first-party mods are often called expansions.
  • Total conversions (sometimes abbreviated TC) are mods that has been altered to such an extent (through new models, new animations, new code, among other things) that it is no longer recognizable as coming from that game. The amount of work and expertize required for total conversion, makes these type of mods very rare.
  • Dead modifications are mods that (often due to loss of interest or internal problems) have ceased development and has been abandoned without producing a release.


See also