Template:Fl BaseTrigger: Difference between revisions

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* 1 : Applies to clients (players)
* Applies to clients (players)
* 2 : Applies to NPCs
* Applies to NPCs
* 4 : Applies to pushables
* Applies to pushables
* 8 : Applies to physics objects
* Applies to physics objects
* 16 : Applies to player ally NPCs
* Applies to player ally NPCs
* 32 : Applies to clients in vehicles
* Applies to clients in vehicles
* 64 : Applies to everything
* Applies to everything
* 512 : Applies to clients not in vehicles
* Applies to clients not in vehicles
* 1024 : Applies to physics debris
* Applies to physics debris
* 2048 : Applies to NPCs in vehicles (Respects player ally flag)
* Applies to NPCs in vehicles (Respects player ally flag)

Revision as of 13:47, 25 May 2011

  • Applies to clients (players)
  • Applies to NPCs
  • Applies to pushables
  • Applies to physics objects
  • Applies to player ally NPCs
  • Applies to clients in vehicles
  • Applies to everything
  • Applies to clients not in vehicles
  • Applies to physics debris
  • Applies to NPCs in vehicles (Respects player ally flag)