List of L4D2 Particles: Difference between revisions

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(Added a list of particles WIP)
(added pcfs)
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==Particle List==
==Particle List==
words
blood_fx.pcf
boomer_fx.pcf
burning_fx.pcf
charger_fx.pcf
default.pcf
electrical_fx.pcf
environmental_fx.pcf
error.pcf
fire_01.pcf
fire_01l4d.pcf
fire_fx.pcf
fire_infected_fx.pcf
firework_crate_fx.pcf
fireworks_fx.pcf
footstep_fx.pcf
gen_dust_fx.pcf
hunter_fx.pcf
impact_fx.pcf
infected_fx.pcf
insect_fx.pcf
item_fx.pcf
locator_fx.pcf
military_artillery_impacts.pcf
rain_fx.pcf
rain_storm_fx.pcf
rope_fx.pcf
screen_fx.pcf
smoker_fx.pcf
speechbubbles.pcf
spitter_fx.pcf
steam_fx.pcf
survivor_fx.pcf
tank_fx.pcf
tanker_explosion.pcf
test_collision.pcf
test_distancealpha.pcf
ui_fx.pcf
vehicle_fx.pcf
water_fx.pcf
weapons_fx.pcf
witch_fx.pcf


== Particle Browser ==
== Particle Browser ==

Revision as of 17:57, 10 August 2010

Particle List

blood_fx.pcf boomer_fx.pcf burning_fx.pcf charger_fx.pcf default.pcf electrical_fx.pcf environmental_fx.pcf error.pcf fire_01.pcf fire_01l4d.pcf fire_fx.pcf fire_infected_fx.pcf firework_crate_fx.pcf fireworks_fx.pcf footstep_fx.pcf gen_dust_fx.pcf hunter_fx.pcf impact_fx.pcf infected_fx.pcf insect_fx.pcf item_fx.pcf locator_fx.pcf military_artillery_impacts.pcf rain_fx.pcf rain_storm_fx.pcf rope_fx.pcf screen_fx.pcf smoker_fx.pcf speechbubbles.pcf spitter_fx.pcf steam_fx.pcf survivor_fx.pcf tank_fx.pcf tanker_explosion.pcf test_collision.pcf test_distancealpha.pcf ui_fx.pcf vehicle_fx.pcf water_fx.pcf weapons_fx.pcf witch_fx.pcf

Particle Browser

There is a particle browser in Hammer for the Left 4 Dead 2 Authoring Tools. Currently, particle files (.PCF) and particles/particles_manifest.txt need to be extracted from pak01_dir.vpk and copied over to the particles folder (Full Path, Windows 32-Bit: C:\Program Files\Steam\steamapps\common\left 4 dead 2\left4dead2\particles).

  1. If Hammer is open, please close it
  2. Open pak01_dir.vpk with a program like GCFScape
  3. Locate and open the particles folder
  4. Extract the contents of that folder to the external particles folder

The browser can be accessed by creating an info_particle_system entity and selecting it, opening it's properties (double clicking or ALT + ENTER), and opening the browser under Particle System Name.

Note.pngNote:Notice how, by default, no particles appear in the particle browser unless the particles are extracted from pak01_dir.vpk.

External links