AddOutput: Difference between revisions

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(found hammer syntax at http://www.chatbear.com/unity2/4989/107,1104062345,1757/763542/0#4)
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{{wrongtitle|title=AddOutput}}
{{wrongtitle|title=AddOutput}}
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The AddOutput output in Hammer uses the syntax  
The AddOutput output in Hammer uses the syntax  
<output name> <target name>:<input name>:<parameter>:<delay>:<max times to fire (-1 == infinite)>
<output name> <target name>:<input name>:<parameter>:<delay>:<max times to fire (-1 == infinite)>

Revision as of 01:17, 16 February 2011

Template:Wrongtitle

The AddOutput output in Hammer uses the syntax <output name> <target name>:<input name>:<parameter>:<delay>:<max times to fire (-1 == infinite)> to be used in the parameters field of the output

Sample

This is a basic sample to show how to use the AddOutput input.

{
"classname" "tf_logic_auto"
.
.
.
"OnMapSpawn" "team_round_timer_red,AddOutput,OnFinished game_round_win:RoundWin::0:-1,0,-1"
}