Talk:List of L4D2 Particles: Difference between revisions

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//BLOOD_FX.PCF
//BLOOD_FX.PCF


blood_atomized
*blood_atomized
blood_atomized_b
*blood_atomized_b
blood_atomized_b_sub
*blood_atomized_b_sub
blood_atomized_c
*blood_atomized_c
blood_atomized_d
*blood_atomized_d
blood_atomized_fallback
*blood_atomized_fallback
blood_atomized_fallback_2
*blood_atomized_fallback_2
blood_atomized_fallback_3
*blood_atomized_fallback_3
blood_bleedout
*blood_bleedout
blood_bleedout_2
*blood_bleedout_2
blood_bleedout_3
*blood_bleedout_3
blood_bleedout_trails_a
*blood_bleedout_trails_a
blood_bleedout_trails_b
*blood_bleedout_trails_b
blood_bleedout_trails_c
*blood_bleedout_trails_c
blood_bleedout_trails_d
*blood_bleedout_trails_d
blood_bleedout_trails_e
*blood_bleedout_trails_e
blood_bleedout_trails_f
*blood_bleedout_trails_f
blood_bleedout_trails_g
*blood_bleedout_trails_g
blood_bleedout_trails_h
*blood_bleedout_trails_h
blood_chainsaw_constant_b
*blood_chainsaw_constant_b
blood_chainsaw_constant_fp
*blood_chainsaw_constant_fp
blood_chainsaw_constant_fp_b
*blood_chainsaw_constant_fp_b
blood_chainsaw_constant_fp_c
*blood_chainsaw_constant_fp_c
blood_chainsaw_constant_fp_d
*blood_chainsaw_constant_fp_d
blood_chainsaw_constant_tp
*blood_chainsaw_constant_tp
blood_drops_c
*blood_drops_c
blood_gib_1
*blood_gib_1
blood_gib_1b
*blood_gib_1b
blood_gore_arterial_drip
*blood_gore_arterial_drip
blood_impact_arterial_spray
*blood_impact_arterial_spray
blood_impact_arterial_spray_2
*blood_impact_arterial_spray_2
blood_impact_arterial_spray_3
*blood_impact_arterial_spray_3
blood_impact_arterial_spray_3_child
*blood_impact_arterial_spray_3_child
blood_impact_arterial_spray_4
*blood_impact_arterial_spray_4
blood_impact_arterial_spray_5
*blood_impact_arterial_spray_5
blood_impact_arterial_spray_6
*blood_impact_arterial_spray_6
blood_impact_arterial_spray_cheap
*blood_impact_arterial_spray_cheap
blood_impact_arterial_spray_drippy
*blood_impact_arterial_spray_drippy
blood_impact_arterial_spray_droplets
*blood_impact_arterial_spray_droplets
blood_impact_arterial_spray_old
*blood_impact_arterial_spray_old
blood_impact_boomer_01
*blood_impact_boomer_01
blood_impact_headshot_01
*blood_impact_headshot_01
blood_impact_headshot_01b
*blood_impact_headshot_01b
blood_impact_headshot_01c
*blood_impact_headshot_01c
blood_impact_headshot_01d
*blood_impact_headshot_01d
blood_impact_headshot_01e
*blood_impact_headshot_01e
blood_impact_headshot_01f
*blood_impact_headshot_01f
blood_impact_headshot_01g
*blood_impact_headshot_01g
blood_impact_hunter_01
*blood_impact_hunter_01
blood_impact_infected_01
*blood_impact_infected_01
blood_impact_infected_01_cheap
*blood_impact_infected_01_cheap
blood_impact_infected_01_shotgun
*blood_impact_infected_01_shotgun
blood_impact_infected_01_shotgun_cheap
*blood_impact_infected_01_shotgun_cheap
blood_impact_red_01
*blood_impact_red_01
blood_impact_red_01_backspray
*blood_impact_red_01_backspray
blood_impact_red_01_backspray_2
*blood_impact_red_01_backspray_2
blood_impact_red_01_backspray_shotgun
*blood_impact_red_01_backspray_shotgun
blood_impact_red_01_backspray_shotgun_2
*blood_impact_red_01_backspray_shotgun_2
blood_impact_red_01_cheap
*blood_impact_red_01_cheap
blood_impact_red_01_chunk
*blood_impact_red_01_chunk
blood_impact_red_01_chunk_shotgun
*blood_impact_red_01_chunk_shotgun
blood_impact_red_01_droplets
*blood_impact_red_01_droplets
blood_impact_red_01_goop
*blood_impact_red_01_goop
blood_impact_red_01_goop_backspray
*blood_impact_red_01_goop_backspray
blood_impact_red_01_goop_backspray_shotgun
*blood_impact_red_01_goop_backspray_shotgun
blood_impact_red_01_goop_shotgun
*blood_impact_red_01_goop_shotgun
blood_impact_red_01_mist
*blood_impact_red_01_mist
blood_impact_red_01_smalldroplets
*blood_impact_red_01_smalldroplets
blood_impact_red_01_smalldroplets_shotgun
*blood_impact_red_01_smalldroplets_shotgun
blood_impact_smoker_01
*blood_impact_smoker_01
blood_impact_smoker_01_cheap
*blood_impact_smoker_01_cheap
blood_impact_smoker_01_chunk
*blood_impact_smoker_01_chunk
blood_impact_smoker_01_droplets
*blood_impact_smoker_01_droplets
blood_impact_smoker_01_smoke
*blood_impact_smoker_01_smoke
blood_impact_survivor_01
*blood_impact_survivor_01
blood_impact_tank_01
*blood_impact_tank_01
blood_impact_tank_01_cheap
*blood_impact_tank_01_cheap
blood_impact_tank_01_droplets
*blood_impact_tank_01_droplets
blood_impact_tank_01_hide
*blood_impact_tank_01_hide
blood_impact_tank_01_mist
*blood_impact_tank_01_mist
blood_impact_tank_02
*blood_impact_tank_02
blood_impact_witch_01
*blood_impact_witch_01
blood_impact_yellow_01
*blood_impact_yellow_01
blood_incapacitated
*blood_incapacitated
blood_melee_slash_FP
*blood_melee_slash_FP
blood_melee_slash_FP_swing
*blood_melee_slash_FP_swing
blood_melee_slash_FP_swing_droplets
*blood_melee_slash_FP_swing_droplets
blood_melee_slash_TP
*blood_melee_slash_TP
blood_melee_slash_TP_swing
*blood_melee_slash_TP_swing
blood_melee_slash_TP_swing_droplets
*blood_melee_slash_TP_swing_droplets
gore_blood_droplets_long
*gore_blood_droplets_long
gore_blood_droplets_short
*gore_blood_droplets_short
gore_blood_spurt_generic
*gore_blood_spurt_generic
gore_blood_spurt_generic_2
*gore_blood_spurt_generic_2
gore_entrails
*gore_entrails
gore_entrails_cluster
*gore_entrails_cluster
gore_entrails_lower
*gore_entrails_lower
gore_goop_generic
*gore_goop_generic
gore_wound_abdomen_through
*gore_wound_abdomen_through
gore_wound_abdomen_through_2
*gore_wound_abdomen_through_2
gore_wound_abdomen_through_spurt
*gore_wound_abdomen_through_spurt
gore_wound_arterial_spray_1
*gore_wound_arterial_spray_1
gore_wound_arterial_spray_2
*gore_wound_arterial_spray_2
gore_wound_arterial_spray_3
*gore_wound_arterial_spray_3
gore_wound_arterial_spray_fallback
*gore_wound_arterial_spray_fallback
gore_wound_back
*gore_wound_back
gore_wound_back_drips
*gore_wound_back_drips
gore_wound_back_fallback
*gore_wound_back_fallback
gore_wound_back_lower
*gore_wound_back_lower
gore_wound_back_lower_drips
*gore_wound_back_lower_drips
gore_wound_back_lower_fallback
*gore_wound_back_lower_fallback
gore_wound_belly_left
*gore_wound_belly_left
gore_wound_belly_left_arterial
*gore_wound_belly_left_arterial
gore_wound_belly_left_goop
*gore_wound_belly_left_goop
gore_wound_belly_left_spurt
*gore_wound_belly_left_spurt
gore_wound_belly_right
*gore_wound_belly_right
gore_wound_belly_right_goop
*gore_wound_belly_right_goop
gore_wound_belly_right_spurt
*gore_wound_belly_right_spurt
gore_wound_brain
*gore_wound_brain
gore_wound_brain_drops
*gore_wound_brain_drops
gore_wound_drips_generic
*gore_wound_drips_generic
gore_wound_fullbody_1
*gore_wound_fullbody_1
gore_wound_fullbody_1b
*gore_wound_fullbody_1b
gore_wound_fullbody_1c
*gore_wound_fullbody_1c
gore_wound_fullbody_1d
*gore_wound_fullbody_1d
gore_wound_fullbody_2
*gore_wound_fullbody_2
gore_wound_fullbody_2_fallback
*gore_wound_fullbody_2_fallback
gore_wound_fullbody_2d
*gore_wound_fullbody_2d
gore_wound_fullbody_3
*gore_wound_fullbody_3
gore_wound_fullbody_3_entrails
*gore_wound_fullbody_3_entrails
gore_wound_fullbody_3_fallback
*gore_wound_fullbody_3_fallback
gore_wound_fullbody_4
*gore_wound_fullbody_4
gore_wound_fullbody_4_fallback
*gore_wound_fullbody_4_fallback
gore_wound_fullbody_fallback
*gore_wound_fullbody_fallback
gore_wound_generic
*gore_wound_generic
gore_wound_groin
*gore_wound_groin
gore_wound_groin_2
*gore_wound_groin_2
gore_wound_groin_spurt
*gore_wound_groin_spurt
gore_wound_gut
*gore_wound_gut
gore_wound_jaw
*gore_wound_jaw
gore_wound_jaw2
*gore_wound_jaw2
hunter_claw
*hunter_claw
hunter_claw_child_chunk
*hunter_claw_child_chunk
hunter_claw_child_fleshybits
*hunter_claw_child_fleshybits
hunter_claw_child_goop
*hunter_claw_child_goop
hunter_claw_child_goop2
*hunter_claw_child_goop2
hunter_claw_child_spray
*hunter_claw_child_spray
hunter_stab
*hunter_stab


//BOOMER_FX.PCF
//BOOMER_FX.PCF

Revision as of 12:04, 1 August 2010

Will the official particles appear in the particle browser in the future?




Full particle list put together by me, -Sreaper Feel free to add an "*" before each particle name if you'd like.



//BLOOD_FX.PCF

  • blood_atomized
  • blood_atomized_b
  • blood_atomized_b_sub
  • blood_atomized_c
  • blood_atomized_d
  • blood_atomized_fallback
  • blood_atomized_fallback_2
  • blood_atomized_fallback_3
  • blood_bleedout
  • blood_bleedout_2
  • blood_bleedout_3
  • blood_bleedout_trails_a
  • blood_bleedout_trails_b
  • blood_bleedout_trails_c
  • blood_bleedout_trails_d
  • blood_bleedout_trails_e
  • blood_bleedout_trails_f
  • blood_bleedout_trails_g
  • blood_bleedout_trails_h
  • blood_chainsaw_constant_b
  • blood_chainsaw_constant_fp
  • blood_chainsaw_constant_fp_b
  • blood_chainsaw_constant_fp_c
  • blood_chainsaw_constant_fp_d
  • blood_chainsaw_constant_tp
  • blood_drops_c
  • blood_gib_1
  • blood_gib_1b
  • blood_gore_arterial_drip
  • blood_impact_arterial_spray
  • blood_impact_arterial_spray_2
  • blood_impact_arterial_spray_3
  • blood_impact_arterial_spray_3_child
  • blood_impact_arterial_spray_4
  • blood_impact_arterial_spray_5
  • blood_impact_arterial_spray_6
  • blood_impact_arterial_spray_cheap
  • blood_impact_arterial_spray_drippy
  • blood_impact_arterial_spray_droplets
  • blood_impact_arterial_spray_old
  • blood_impact_boomer_01
  • blood_impact_headshot_01
  • blood_impact_headshot_01b
  • blood_impact_headshot_01c
  • blood_impact_headshot_01d
  • blood_impact_headshot_01e
  • blood_impact_headshot_01f
  • blood_impact_headshot_01g
  • blood_impact_hunter_01
  • blood_impact_infected_01
  • blood_impact_infected_01_cheap
  • blood_impact_infected_01_shotgun
  • blood_impact_infected_01_shotgun_cheap
  • blood_impact_red_01
  • blood_impact_red_01_backspray
  • blood_impact_red_01_backspray_2
  • blood_impact_red_01_backspray_shotgun
  • blood_impact_red_01_backspray_shotgun_2
  • blood_impact_red_01_cheap
  • blood_impact_red_01_chunk
  • blood_impact_red_01_chunk_shotgun
  • blood_impact_red_01_droplets
  • blood_impact_red_01_goop
  • blood_impact_red_01_goop_backspray
  • blood_impact_red_01_goop_backspray_shotgun
  • blood_impact_red_01_goop_shotgun
  • blood_impact_red_01_mist
  • blood_impact_red_01_smalldroplets
  • blood_impact_red_01_smalldroplets_shotgun
  • blood_impact_smoker_01
  • blood_impact_smoker_01_cheap
  • blood_impact_smoker_01_chunk
  • blood_impact_smoker_01_droplets
  • blood_impact_smoker_01_smoke
  • blood_impact_survivor_01
  • blood_impact_tank_01
  • blood_impact_tank_01_cheap
  • blood_impact_tank_01_droplets
  • blood_impact_tank_01_hide
  • blood_impact_tank_01_mist
  • blood_impact_tank_02
  • blood_impact_witch_01
  • blood_impact_yellow_01
  • blood_incapacitated
  • blood_melee_slash_FP
  • blood_melee_slash_FP_swing
  • blood_melee_slash_FP_swing_droplets
  • blood_melee_slash_TP
  • blood_melee_slash_TP_swing
  • blood_melee_slash_TP_swing_droplets
  • gore_blood_droplets_long
  • gore_blood_droplets_short
  • gore_blood_spurt_generic
  • gore_blood_spurt_generic_2
  • gore_entrails
  • gore_entrails_cluster
  • gore_entrails_lower
  • gore_goop_generic
  • gore_wound_abdomen_through
  • gore_wound_abdomen_through_2
  • gore_wound_abdomen_through_spurt
  • gore_wound_arterial_spray_1
  • gore_wound_arterial_spray_2
  • gore_wound_arterial_spray_3
  • gore_wound_arterial_spray_fallback
  • gore_wound_back
  • gore_wound_back_drips
  • gore_wound_back_fallback
  • gore_wound_back_lower
  • gore_wound_back_lower_drips
  • gore_wound_back_lower_fallback
  • gore_wound_belly_left
  • gore_wound_belly_left_arterial
  • gore_wound_belly_left_goop
  • gore_wound_belly_left_spurt
  • gore_wound_belly_right
  • gore_wound_belly_right_goop
  • gore_wound_belly_right_spurt
  • gore_wound_brain
  • gore_wound_brain_drops
  • gore_wound_drips_generic
  • gore_wound_fullbody_1
  • gore_wound_fullbody_1b
  • gore_wound_fullbody_1c
  • gore_wound_fullbody_1d
  • gore_wound_fullbody_2
  • gore_wound_fullbody_2_fallback
  • gore_wound_fullbody_2d
  • gore_wound_fullbody_3
  • gore_wound_fullbody_3_entrails
  • gore_wound_fullbody_3_fallback
  • gore_wound_fullbody_4
  • gore_wound_fullbody_4_fallback
  • gore_wound_fullbody_fallback
  • gore_wound_generic
  • gore_wound_groin
  • gore_wound_groin_2
  • gore_wound_groin_spurt
  • gore_wound_gut
  • gore_wound_jaw
  • gore_wound_jaw2
  • hunter_claw
  • hunter_claw_child_chunk
  • hunter_claw_child_fleshybits
  • hunter_claw_child_goop
  • hunter_claw_child_goop2
  • hunter_claw_child_spray
  • hunter_stab

//BOOMER_FX.PCF

boomer_chunk_smoke boomer_explode boomer_explode_A_alt boomer_explode_B boomer_explode_B_extra boomer_explode_C boomer_explode_cheap boomer_explode_D boomer_explode_D_extra boomer_explode_E boomer_explode_F boomer_explode_G boomer_explode_H boomer_explode_I boomer_explode_Jtemp1 boomer_explode_K boomer_explode_L boomer_leg_smoke boomer_vomit boomer_vomit_b boomer_vomit_c boomer_vomit_d boomer_vomit_e boomer_vomit_infected boomer_vomit_screeneffect boomer_vomit_screeneffect_b boomer_vomit_survivor boomer_vomit_survivor_b

//BURNING_FX.PCF

burning_character burning_character_b burning_character_cheap burning_character_cheap_2 burning_character_d burning_character_e burning_character_f burning_character_glow burning_character_glow_b burning_character_viewmodel smouldering_character smouldering_character_fire

//CHARGER_FX.PCF

charger_motion_blur charger_wall_impact charger_wall_impact_b charger_wall_impact_debris

//DEFAULT.PCF

default

//ELECTRICAL_FX.PCF

electrical_arc_01 electrical_arc_01_cp0 electrical_arc_01_cp1 electrical_arc_01_cp1_beam electrical_arc_01_cp1_beam2 electrical_arc_01_cp1_beam3 electrical_arc_01_cp1_beam4 electrical_arc_01_cp1_beam5 electrical_arc_01_cp1_beam6 electrical_arc_01_cp1b electrical_arc_01_parent electrical_arc_01_system electrical_jacobs_ladder electrical_jacobs_ladder_b st_elmos_fire st_elmos_fire_cp0 st_elmos_fire_cp1

//ENVIRONMENTAL_FX.PCF

awning_collapse awning_collapse_b awning_collapse_c awning_collapse_dust awning_collapse_grit bridge_collapse bridge_collapse_b building_destroyed_01 building_destroyed_01fire building_destroyed_01firebits building_destroyed_01glow burning_city_effect burning_city_effect_fires burning_city_effect_fires_glow burning_city_effect_plume cistern_drips cistern_drips_child1 cistern_drips_child2 cistern_drips_child3 cistern_drips_child_ring1 cistern_drips_child_ring2 cistern_drips_child_ring3 cistern_drips_child_ring4 cistern_drips_child_ring5 cistern_drips_child_ring6 concrete_debris concrete_smoke crows_feathers crows_flyaway debris_generic_random debris_generic_random_2 debris_generic_random_2_b debris_generic_random_b drainagepipe_short drainagepipe_short_child_mist drainagepipe_short_child_rings drainagepipe_short_stream Dust_Ceiling_Rumble_24Diam Dust_Ceiling_Rumble_24Diam_CenterDust Dust_Ceiling_Rumble_24Diam_Debris Dust_Ceiling_Rumble_256Line Dust_Ceiling_Rumble_256Line_Debris Dust_Ceiling_Rumble_512Square dust_motes_window_01 dust_motes_window_02 elevatorsparks emergency_light_glow emergency_light_strobe emergency_light_strobe_b fire_glow fire_hydrant fire_hydrant_impact_1 fire_hydrant_impact_2 fire_hydrant_stream fire_hydrant_stream_2 fire_pipe fire_pipe_blue flame_blue fog_bank_01 fog_lowpatc fog_lowpatch2 fog_lowpatch3 fog_lowpatch4 fog_lowpatch5 fog_volume_1024_128 fog_volume_1024_512 gas_burning gas_explosion_burst gas_explosion_chunks_01 gas_explosion_chunks_02 gas_explosion_chunks_03 gas_explosion_debris_parents gas_explosion_debris_trails gas_explosion_fire_glows gas_explosion_fire_glows2 gas_explosion_fireball gas_explosion_fireball2 gas_explosion_fireballsmoke gas_explosion_fireballsmoke_dark gas_explosion_firesmoke gas_explosion_ground_fire gas_explosion_ground_fire_glow gas_explosion_ground_fire_smoke gas_explosion_ground_wave gas_explosion_ground_wave2 gas_explosion_initialburst gas_explosion_initialburst_blast gas_explosion_initialburst_smoke gas_explosion_l gas_explosion_main gas_explosion_main_fallback gas_explosion_pump gas_explosion_r gas_explosion_shockwave gas_explosion_shockwave2 gas_explosion_smoke gas_explosion_smoking gas_explosion_smoking2 gas_explosion_smoking3 gas_explosion_sparks_01 gas_explosion_spray gas_fireball gas_fireball_l gas_fireball_r gas_smoke gas_smoke_ceiling gas_smoke_ceiling_l gas_smoke_ceiling_r greenhouse_dust greenhouse_dust_bits groundfog_street groundfog_street_b ibeam_break ibeam_break_child leaves leaves_blow_horizontal_1 leaves_green leaves_test paper_streets paper_streets_child_crumpled paper_streets_child_newspaperb paper_streets_child_newspaperc paper_streets_child_paper paper_streets_child_receipt paper_streets_child_receipt2 pillardust pipe_drip_ring2_h pipe_drip_ring2_v pipe_drip_splash_h pipe_drip_splash_v pipe_drips_h pipe_drips_h_2 pipe_drips_v pipe_smoke railroad_light_blink1 railroad_light_blink1b railroad_light_blink2 railroad_light_blink2b railroad_light_blink3 railroad_light_blink3b railroad_light_blink4 railroad_light_blink4b railroad_light_explode railroad_light_explode_b railroad_light_explode_c railroad_light_explode_d railroad_light_explode_e railroad_light_glow railroad_wheel_sparks runway_lights runway_lights_child1 runway_lights_child2 runway_lights_child3 runway_lights_child4 ruralfogclouds sheetrock sheetrock_debris shore shore_45 shore_75 shore_90 skybox_smoke_01 skyscraper_drips_h skyscraper_drips_l skyscraper_drips_r skyscraper_fog_h skyscraper_fog_r skyscraper_sheets_h skyscraper_sheets_r skyscraper_sheets_r_old skyscraper_splash_h skyscraper_splash_l skyscraper_splash_r skyscraperclouds smoke_barrel smoke_barrel_embers smoke_campfire smoke_campfire_embers smoke_stache smoke_traintunnel smoke_traintunnel_embers smoke_traintunnel_lower smokestack sparks_generic_random sparks_generic_random_core sparks_generic_random_glow stache_break stache_break_dust stache_break_metal stache_break_metal_b stars stars_morning steam_doorway steam_grate steam_manhole steam_manhole_b subwaysmoke subwaysmoke_ceiling subwaysmoke_ceiling_child_flat subwaysmoke_embers sunrise sunrise_glow sunrise_sun sunrise_sun2 tankwall_concrete tankwall_concrete_debris ticket_stasche_wacker ticket_stasche_wacker_jackpot urbanskyboxclouds window_glass window_glass_child_base window_glass_child_bits window_glass_child_smoke

//ERROR.PCF

error

//FIRE_01.PCF

barricade_embers barricade_embers_burst1 barricade_embers_burst2 barricade_embers_burst3 barricade_fire barricade_fire_child barricade_groundfire barricade_smoke barricade_smoke_end burning_engine_01 burning_engine_fire burning_gib_01 burning_gib_01_drag burning_gib_01_follower1 burning_gib_01_follower2 burning_gib_01b burning_vehicle burning_wood_01 burning_wood_01_core burning_wood_01_core2 burning_wood_01_core_glow burning_wood_01_embers burning_wood_01_smoke burning_wood_01b burning_wood_01c burning_wood_02 burning_wood_02c embers_large_01 embers_large_02 embers_medium_01 embers_medium_03 embers_small_01 embers_wood_01 embers_wood_01_smoke embers_wood_02 embers_wood_02_lingeringsmoke embers_wood_02_smoke env_embers_large env_embers_medium env_embers_medium_spread env_embers_small env_embers_small_spread env_embers_tiny env_fire_large env_fire_large_b env_fire_large_glow env_fire_large_smoke env_fire_large_smoke_b env_fire_medium env_fire_medium_b env_fire_medium_smoke env_fire_medium_spread env_fire_medium_spread_b env_fire_random_puff env_fire_small env_fire_small_b env_fire_small_base env_fire_small_coverage env_fire_small_coverage_b env_fire_small_coverage_base env_fire_small_coverage_base_smoke env_fire_small_coverage_c env_fire_small_coverage_smoke env_fire_small_glow env_fire_small_smoke env_fire_tiny env_fire_tiny_b env_fire_tiny_glow env_fire_tiny_smoke explosion_huge explosion_huge_b explosion_huge_burning_chunks explosion_huge_c explosion_huge_d explosion_huge_e explosion_huge_f explosion_huge_flames explosion_huge_flames_b explosion_huge_g explosion_huge_h explosion_huge_i explosion_huge_j explosion_huge_k explosion_huge_smoking_chunks explosion_silo fire_ceiling_smoke_01 fire_jet_01 fire_jet_01_flame fire_jet_01_smoke fire_large_01 fire_large_02 fire_large_02_filler fire_large_02_fillerb fire_large_base fire_medium_01 fire_medium_01_glow fire_medium_02 fire_medium_02_nosmoke fire_medium_03 fire_medium_03_brownsmoke fire_medium_base fire_medium_burst fire_medium_heatwave fire_small_01 fire_small_02 fire_small_03 fire_small_base fire_small_flameouts fire_tanker fire_verysmall_01 inferno_ceiling_flat inferno_door_explosion inferno_door_explosion_screen inferno_door_explosion_smoke inferno_door_smoke inferno_grow inferno_grow_base inferno_grow_bigbbox inferno_grow_embers inferno_grow_glow inferno_grow_low inferno_grow_low_bigbbox inferno_grow_primary inferno_grow_secondary inferno_grow_smoke inferno_small_fire inferno_small_fire_2 inferno_smokey_grow inferno_wall inferno_wall_curved inferno_wall_embers inferno_wall_flat inferno_wall_flat_depth inferno_wall_glow inferno_wall_line inferno_wall_low inferno_wall_occlusion inferno_wall_primary inferno_wall_refraction inferno_wall_smoke inferno_wall_tiled molotov_explosion molotov_explosion_child_burst molotov_explosion_child_glow molotov_explosion_child_streams molotov_glow molotov_groundfire molotov_groundfire_cheap molotov_groundfire_child_base molotov_groundfire_child_base2 molotov_groundfire_child_base_glow molotov_groundfire_child_embers molotov_groundfire_child_filler molotov_groundfire_child_glow molotov_groundfire_child_glow2 molotov_groundfire_child_glow2_child molotov_groundfire_child_glow3 molotov_groundfire_child_smoke molotov_groundfire_child_smoke_ground molotov_groundfire_child_tips molotov_groundfire_child_tips_cheap molotov_groundfire_child_verticalfiller molotov_groundfire_fallback molotov_groundfire_fallback2 molotov_groundfire_low molotov_groundfire_low_cheap molotov_groundfire_primary molotov_groundfire_smoke smoke_burning_engine_01 smoke_cloud_point smoke_cloud_point_camera smoke_exhaust_01 smoke_exhaust_01a smoke_exhaust_01b smoke_gib_01 smoke_gib_01b smoke_large_01 smoke_large_01b smoke_large_02 smoke_large_02b smoke_medium_01 smoke_medium_02 smoke_medium_02 Version #2 Smoke_medium_02b Smoke_medium_02b Version #2 smoke_medium_02c smoke_medium_02d smoke_small_01 smoke_small_01b

//FIRE_01L4D.PCF

C130_start C130_start_dust c1m1_fire_particles_1 c1m1_fire_particles_1_fire c1m1_fire_particles_2 c1m1_fire_particles_2_fire c1m1_fire_particles_3 c1m1_fire_particles_3_fire c1m1_skybox_particles_1 c1m1_skybox_particles_1_smoke c1m1_skybox_particles_2 c1m1_skybox_particles_2_smoke c1m1_skybox_particles_3 c1m1_skybox_particles_3_smoke c1m1_skybox_particles_4 c1m1_skybox_particles_4_smoke c1m1_skybox_particles_5 c1m1_skybox_particles_5_fire c1m1_skybox_particles_6 c1m1_skybox_particles_6_fire c1m1_skybox_particles_7 c1m1_skybox_particles_7_fire fire_barrel_big fire_barrel_big_b fire_barrel_big_embers fire_barrel_big_glow fire_barrel_big_smoke fire_chopper fire_chopper_lowsmoke fire_chopper_smoke fire_chopper_window fire_riverboat fire_riverboat_lowsmoke fire_riverboat_smoke fire_window fire_window_embers fire_window_flames fire_window_flames_hotel fire_window_glow fire_window_glow_hotel fire_window_hotel fire_window_hotel2 fire_window_hotel_jet fire_window_hotel_simple_smoke fire_window_hotel_simple_smoke_b fire_window_smoke fire_window_smoke_hotel fire_window_smoke_hotel_2 skybox_burning_building_1 skybox_burning_building_1_smoke skybox_burning_building_2 skybox_burning_building_2_smoke skybox_burning_building_3 skybox_burning_building_3_smoke skybox_burning_building_4 skybox_burning_building_4_smoke smoke_burnedout_building smoke_window smoke_window_backup

//FIRE_FX.PCF

burning_engine_01 burning_gib_01 burning_gib_01_drag burning_gib_01_follower1 burning_gib_01_follower2 burning_gib_01b burning_wood_01 burning_wood_01b burning_wood_01c burning_wood_02 burning_wood_02_removed burning_wood_02c embers_large_01 embers_large_02 embers_medium_01 embers_medium_03 embers_small_01 fire_burning_infected fire_burning_survivor fire_burning_tank fire_jet_01 fire_jet_01_flame fire_large_01 fire_large_02 fire_large_02_fille fire_large_02_fillerb fire_large_base fire_medium_01 fire_medium_01_glow fire_medium_02 fire_medium_03 fire_medium_03_brownsmoke fire_medium_base fire_medium_burst fire_medium_heatwave fire_moltov_flame fire_small_01 fire_small_02 fire_small_03 fire_small_base fire_small_flameouts fire_verysmall_01 smoke_burning_engine_01 smoke_gib_01 smoke_large_01 smoke_large_01b smoke_large_02 smoke_large_02b smoke_medium_01 smoke_medium_02 smoke_medium_02 Version #2 Smoke_medium_02b Smoke_medium_02b Version #2 smoke_medium_02c smoke_medium_02d smoke_small_01 smoke_small_01b

//FIRE_INFECTED_FX.PCF

fire_burning_infected fire_burning_survivor fire_burning_tank smoke_gib_01

//FIREWORKS_CRATE_FX.PCF

firework_crate_explosion_01 firework_crate_explosion_02 firework_crate_ground_effect firework_crate_ground_effect_fallback1 firework_crate_ground_effect_fallback2 firework_crate_ground_embers_01 firework_crate_ground_glow_01 firework_crate_ground_glow_02 firework_crate_ground_low_02 firework_crate_ground_low_02_fallback firework_crate_ground_low_03 firework_crate_ground_low_04 firework_crate_ground_primary_01 firework_crate_ground_primary_01_fallback firework_crate_ground_smoke_01 firework_crate_ground_sparks_01 firework_crate_shower_01b fireworks_explosion_glow_03 fireworks_explosion_trail_04 fireworks_explosion_trail_04b

//FIREWORKS_FX.PCF

fireworks_01 fireworks_02 fireworks_03 fireworks_04 fireworks_explosion_01 fireworks_explosion_02 fireworks_explosion_03 fireworks_explosion_04 fireworks_explosion_glow_01 fireworks_explosion_glow_02 fireworks_explosion_glow_02b fireworks_explosion_trail_01 fireworks_explosion_trail_02 fireworks_explosion_trail_03 fireworks_explosion_trail_03b fireworks_firecracker_01 fireworks_firecracker_01b fireworks_firecracker_01c fireworks_firecracker_01d fireworks_firecracker_01e fireworks_flare_trail_01 fireworks_flare_trail_01b fireworks_sparkshower_01 fireworks_sparkshower_01b fireworks_sparkshower_01c fireworks_sparkshower_01d fireworks_sparkshower_01e fireworks_sparkshower_glow_screen

//FOOTSTEP_FX.PCF

footstep_dirt footstep_grass footstep_grass_b footstep_mud footstep_puddle footstep_puddle_b footstep_wet

//GEN_DEST_FX.PCF

gen_dest_fireball gen_dest_risingsmoke gen_hit1_b gen_hit1_c gen_hit1_d gen_hit1_edynamicBillow gen_hit1_estaticbillows gen_hit1_flamingchunks gen_hit1_g gen_hit1_j gen_hit_explosionshockwave gen_hit_up gen_rockblast_posZ plaster_droppingStream plaster_dropSeeds plaster_dropSeeds_linger plaster_dust_from_model plaster_fx_linger plaster_fx_linger_src plaster_fx_lingerLight plaster_streempuff plasterfx_combined

//HUNTER_FX.PCF

hunter_leap_dust hunter_motion_blur

//IMPACT_FX.PCF

impact_armor impact_armor_cheap impact_armor_cloth impact_armor_glow impact_armor_plastic impact_asphalt impact_asphalt_cheap impact_asphalt_child_base impact_asphalt_child_smoke impact_brick impact_brick_burst impact_brick_cheap impact_brick_child_base impact_brick_child_smoke impact_cardboard impact_cardboard_cheap impact_cardboard_child_base impact_cardboard_child_bits impact_cardboard_child_smoke impact_carpet impact_carpet_cheap impact_carpet_child_burn impact_carpet_child_smoke impact_clay impact_clay_cheap impact_clay_child_base impact_clay_child_smoke impact_cloth impact_cloth_cheap impact_computer impact_computer_cheap impact_concrete impact_concrete_cheap impact_concrete_child_base impact_concrete_child_smoke impact_dirt impact_dirt_cheap impact_dirt_child_base impact_dirt_child_bounce impact_dirt_child_burst impact_dirt_child_burst2 impact_dirt_child_smoke impact_electronic impact_electronic_cheap impact_electronic_smoke impact_explosive_ammo_cheap impact_explosive_ammo_large impact_explosive_ammo_small impact_explosive_ammo_world impact_explosive_fire impact_explosive_fire_body impact_explosive_glow impact_explosive_smoke impact_explosive_warp impact_generic_burn impact_generic_burst impact_generic_burst_2 impact_generic_smoke impact_generic_smoke_small impact_glass impact_glass_cheap impact_glass_child_base impact_glass_child_bits impact_glass_child_smoke impact_grass impact_grass_cheap impact_grass_child_base impact_grass_child_smoke impact_incendiary_child_glow impact_incendiary_fire impact_incendiary_generic impact_incendiary_smoke impact_leaves impact_leaves_cheap impact_leaves_child_base impact_leaves_child_bits impact_leaves_child_smoke impact_metal impact_metal_cheap impact_metal_child_base impact_metal_child_glow impact_metal_child_glow2 impact_metal_child_smoke impact_metal_sparks_trailing impact_mud impact_mud_cheap impact_paper impact_paper_cheap impact_physics_dust impact_physics_sparks impact_physics_sparks_glow impact_plaster impact_plaster_cheap impact_plaster_cheap_2 impact_plaster_child_base impact_plaster_child_bits impact_plaster_child_burst impact_plaster_child_burst_2 impact_plaster_child_smoke impact_plaster_child_smoke2 impact_plaster_child_smoke3 impact_plaster_child_smoketrails impact_plaster_notrails impact_plaster_notrails_cheap impact_plastic impact_plastic_cheap impact_plastic_smoke impact_puddle impact_puddle_cheap impact_puddle_ring impact_ricochet impact_ricochet_sparks impact_rock impact_rock_cheap impact_rock_child_base impact_rock_child_smoke impact_rubber impact_rubber_cheap impact_rubber_child_base impact_rubber_child_smoke impact_sand impact_sand_cheap impact_sheetrock impact_sheetrock_cheap impact_sheetrock_cheap_2 impact_sheetrock_child_base impact_sheetrock_child_bits impact_sheetrock_child_bits2 impact_sheetrock_child_smoke impact_spark_spray impact_spark_spray_forward impact_spark_spray_large impact_spark_spray_small impact_steam impact_steam_child_cloud impact_steam_child_cloud_short impact_steam_child_cloud_small impact_steam_child_mist impact_steam_child_mist_short impact_steam_child_mist_small impact_steam_short impact_steam_small impact_tile impact_tile_cheap impact_tile_child_base impact_tile_child_smoke impact_upholstery impact_upholstery_cheap impact_upholstery_child_base impact_upholstery_child_burn impact_upholstery_child_burst impact_upholstery_child_smoke impact_water impact_water_cheap impact_water_cheap_2 impact_water_child_base impact_water_child_bits impact_water_child_froth impact_water_child_refract impact_water_child_rings impact_water_child_smallrings impact_water_child_splash impact_wet impact_wet_cheap impact_wet_child_splash impact_windowlight impact_windowlight_glow impact_wood impact_wood_cheap impact_wood_child_base impact_wood_child_burn impact_wood_child_burst impact_wood_child_chunks impact_wood_child_smoke

//INFECTED_FX.PCF

balloon balloon_body balloon_string blood_spray_clown infected_door_attack_dust infected_door_hit_metal infected_door_hit_metal_b infected_door_hit_wood infected_door_slash_metal infected_door_slash_wood infected_drool infected_drool_drip infected_froth infected_froth2 infected_froth_b infected_froth_c infected_froth_d infected_kick infected_mudman_hit_right infected_punch infected_slobber infected_sweat infected_vomit infected_vomit_refract infected_vomit_stream

//INSECT_FX.PCF

bug_zapper_cloud bug_zapper_fly_cloud bug_zapper_zap bug_zapper_zap_glow bugs_swamp Fireflies Fireflies_cornfield Fireflies_cornfield_old Flies Flies_child2 flies_large flies_large_child fly_child moth Moths moths_smaller moths_smallest roaches_few roaches_lot roaches_many roaches_swarm_432_496 roaches_swarm_512 roaches_swarm_custom

//ITEM_FX.PCF

item_defibrillator_body item_defibrillator_body_b item_defibrillator_paddle vomit_jar vomit_jar_b vomit_jar_c

//LOCATOR_FX.PCF

default locator_generic

//MILITARY_ARTILLERY_IMPACTS.PCF

bridge_ispark1 bridge_isparkA bridge_smokepuff burning_follow burning_follow_b burning_follow_c burning_follow_d burning_gen_large burning_General burning_smoke c5_shockwave engSmokeA engSmokeA_con engSmokeA_rev engSmokeB engSmokeB_con engSmokeB_rev fireball_Large_line flamerubble_1 fluid_hit_flamingChunks fluid_hit_flamingChunks_crop Fluid_Seeds Fluid_Seeds_dark Fluid_Seeds_vista fluidExplosion_fingers fluidExplosion_fingers_dark fluidExplosion_fingers_vista FluidExplosion_fps FluidExplosion_fps_clean fluidExplosion_frames fluidexplosion_main fluidexplosion_main_nuburn flying_Fireball flyingFireball_smoke large_water_A large_water_splash large_water_splash_b large_water_splash_c missile_hit1 missile_hit1_b missile_hit1_c missile_hit1_d missile_hit1_edynamicBillow missile_hit1_estaticbillows missile_hit1_f missile_hit1_flames_b missile_hit1_flamingchunks missile_hit1_g missile_hit1_h missile_hit1_j missile_hit1_k missile_hit_explosionshockwave missile_hit_seeds missile_hit_seedsSmoke missile_hit_seFluidExplosio missile_smoke_trail msfireball msfireball_smoke rockblast_negZ rockblast_posZ shockwave_water sline_sparks small_smoke small_sparks tire_burnoutL tire_burnoutL_long tire_burnoutR tire_burnoutR_long tnkr_brn_smk water_child_rings water_child_water water_child_water2 water_child_water3 water_child_water4 water_child_water5 water_child_water6 water_child_water7 water_splash

//RAIN_FX.PCF

ash ash_burning ash_burning_fire ash_eddy ash_eddy_b ash_outer bugs_precipitation bugs_precipitation_outer rain rain_01 Rain_01_character_head Rain_01_character_head_b Rain_01_character_shoulder_b Rain_01_character_shoulders Rain_01_fog Rain_01_impact Rain_01_impact_sphere Rain_01_impactfog Rain_01_impactring rain_character_impact rain_character_impact_droplets rain_character_impact_droplets_2 rain_character_impact_droplets_3 rain_impact_01 rain_impact_02 rain_impact_03 rain_impact_04 rain_impact_05 rain_impact_sheet rain_intro rain_mist rain_mist_02 rain_outer rain_outer_mist rain_puddle_ripples rain_puddle_ripples_large rain_puddle_ripples_skylight rain_puddle_ripples_small rain_screen_impact rain_sheet rain_sheet_mist rain_spot rain_stream_01 rain_stream_01_impact rain_stream_01_impact_2 rain_stream_01_impact_3 rain_stream_01_streaks rain_stream_02 rain_stream_03 rain_stream_04 rain_stream_04_impact_1 rain_stream_04_impact_2 rain_stream_05 rain_stream_06 rain_viewmodel rain_viewmodel_falling smoke_precipitation smoke_precipitation_ash smoke_precipitation_ceiling smoke_precipitation_ember smoke_precipitation_outer smoke_precipitation_outer_old smoke_precipitation_screen

//RAIN_STORM_FX.PCF

rain_storm rain_storm_impact_03 rain_storm_impact_04 rain_storm_impact_04b rain_storm_leaves rain_storm_outer rain_storm_outer_mist rain_storm_outer_old rain_storm_screen rain_storm_screen_drops storm_cloud_lightning storm_cloud_parent storm_lightning_01 storm_lightning_01_branch_01 storm_lightning_01_branch_02 storm_lightning_01_branch_03 storm_lightning_01_branch_parent_01 storm_lightning_01_branch_parent_02 storm_lightning_01_branch_parent_03 storm_lightning_01_cloud storm_lightning_01_glow storm_lightning_01_modglow storm_lightning_01_thin storm_lightning_02 storm_lightning_02_branch_01 storm_lightning_02_branch_02 storm_lightning_02_branch_03 storm_lightning_02_branch_parent_01 storm_lightning_02_branch_parent_02 storm_lightning_02_branch_parent_03 storm_lightning_02_cloud storm_lightning_02_glow storm_lightning_02_glow_top storm_lightning_02_modglow storm_lightning_02_thin storm_lightning_screenglow

//ROPE_FX.PCF

flag_banner_01 lights_moving_curved_bounce_4 lights_moving_curved_bounce_4_b lights_moving_curved_loop_4 lights_moving_curved_loop_4_b lights_moving_straight_bounce_4 lights_moving_straight_bounce_4_b lights_moving_straight_loop_4 lights_moving_straight_loop_4_b string_banner_01 string_lights_01 string_lights_01_glow string_lights_02 string_lights_02_glow string_lights_02_glow_bounce_a string_lights_02_glow_bounce_b string_lights_03 string_lights_03_glow string_lights_04 string_lights_04_glow string_lights_05 string_lights_05_glow string_lights_06 string_lights_06_cheap string_lights_06_droopy string_lights_06_droopy_2 string_lights_06_glow string_lights_06_glow_cheap string_lights_06_glow_droopy string_lights_06_glow_droopy_2 string_lights_06_glow_group_2 string_lights_06_glow_group_4 string_lights_06_glow_group_4_sparse string_lights_06_group_2 string_lights_06_group_4 string_lights_06_group_4_sparse string_lights_heart_01 string_lights_heart_01_glow string_lights_heart_02 string_lights_heart_02_glow string_lights_off

//SCREEN_FX.PCF

burning_character_screen screen_adrenaline screen_adrenaline_b screen_bashed screen_bashed_b screen_bashed_d screen_blood_splatter screen_blood_splatter_a screen_blood_splatter_b screen_blood_splatter_melee screen_blood_splatter_melee_b screen_blood_splatter_melee_blunt screen_hurt screen_hurt_b screen_mud_splatter screen_mud_splatter_a

//SMOKER_FX.PCF

smoker_screen_effect smoker_screen_effect_b smoker_smokecloud smoker_smokecloud_camera smoker_smokecloud_camera_cheap smoker_smokecloud_cheap smoker_spore_attack smoker_spore_attack_genericsmoke smoker_spore_attack_smoke smoker_spore_trail smoker_spore_trail_attack smoker_spore_trail_body_spores smoker_spore_trail_cheap smoker_spore_trail_spores smoker_spore_trail_spores_child smoker_tongue smoker_tongue_drips smoker_tongue_fall smoker_tongue_joint smoker_tongue_spores tongue_wrap

//SPEECHBUBBLES.PCF

speech_voice speech_voice_bubble

//SPITTER_FX.PCF

spitter_areaofdenial spitter_areaofdenial_base spitter_areaofdenial_base2 spitter_areaofdenial_base2b spitter_areaofdenial_base3 spitter_areaofdenial_base4 spitter_areaofdenial_base_refract spitter_areaofdenial_bugs spitter_areaofdenial_cloud spitter_areaofdenial_glow spitter_areaofdenial_glow2 spitter_areaofdenial_glow_screen spitter_areaofdenial_low spitter_areaofdenial_low2 spitter_areaofdenial_spot spitter_bugged spitter_bugged_bugs spitter_drool spitter_drool_droplets spitter_drool_foam spitter_projectile spitter_projectile_explode spitter_projectile_explode_2 spitter_projectile_trail spitter_projectile_trail_2 spitter_projectile_trail_old spitter_slime_spot spitter_slime_trail spitter_slime_trail_beam

//STEAM_FX.PCF

extinguisher_base extinguisher_cloud extinguisher_hit extinguisher_mist extinguisher_spray steam_child_base steam_child_cloud steam_child_droplets steam_child_mist steam_long steam_short steam_short_child_cloud steam_short_child_mist

//STEAMWORKS.PCF

achieved mini_firework_flare mini_fireworks

//SURVIVOR_FX.PCF

bandage_01 cigarette_smoke cigarette_smoke_ash cigarette_smoke_ash Version #2 cigarette_smoke_ash_glow cigarette_smoke_ash_glow Version #2 cigarette_smoke_b cigarette_smoke_cherry cigarette_smoke_cherry Version #2 flashlight_firstperson flashlight_firstperson_ flashlight_thirdperson flashlight_thirdperson_add flashlight_thirdperson_bak flashlight_thirdperson_beamlet flashlight_thirdperson_glow flashlight_thirdperson_glow2 flashlight_thirdperson_glow3 flashlight_thirdperson_glow4 flashlight_thirdperson_mod

//TANK_FX.PCF

tank_breath tank_breath_cloud tank_footstep_generic tank_ground_pound tank_ground_pound_rocks tank_object_throw tank_rock_throw_ground_generic tank_rock_throw_ground_generic_cracks tank_rock_throw_ground_generic_cracks_2 tank_rock_throw_ground_generic_dust tank_rock_throw_impact tank_rock_throw_impact_chunks tank_rock_throw_impact_chunks_stump tank_rock_throw_impact_stump tank_rock_throw_rock tank_rock_throw_rock_dust tank_rock_throw_rock_smalldebris tank_rock_throw_stump tank_rock_throw_stump_smalldebris tank_survivor_pound tank_wall_scrape_generic tank_wall_scrape_generic_debris

//TANKER_EXPLOSION.PCF

burning_tanker_rear RPG_Parent RPG_Smoke smoke_burning_engine_01 tanker_explosion_shockwave tanker_fireball tanker_fireball_parent tanker_fireball_parent_old tanker_fireburn tanker_fireburn_fire tanker_fireburn_front tanker_fireburn_front_fire tanker_fireglow

//TEST_COLLISION.PCF

test_collision

//TEST_DISTANCEALPHA.PCF

blood_impact_headshot_01c

//UI_FX.PCF

glow_boomer_it_victim glow_pz_health_high glow_pz_health_low glow_pz_health_medium glow_survivor_ability_target glow_survivor_hanging_from_ledge glow_survivor_hanging_from_tongue glow_survivor_incapacitated glow_survivor_incapacitated_b glow_survivor_it glow_survivor_pounced glow_survivor_pounced_b glow_survivor_pouncing_hunter glow_survivor_through_wall glow_survivor_through_wall_b glow_survivor_through_wall_c glow_survivor_use_target glow_survivor_use_target_b glow_survivor_use_target_c glow_survivor_use_target_d glow_tank_ability_target spawn_sphere spawn_sphere_b spawn_sphere_c

//VEHICLE_FX.PCF

aircraft_blueflare aircraft_blueflare_crash aircraft_blueflare_dst aircraft_copy_white_offset aircraft_destroy_engine1 aircraft_destroy_engine_fireball aircraft_destroy_engineSmoke1 aircraft_destroy_fastFireTrail aircraft_destroy_fastSmokeTrail aircraft_destroy_fb_smoke1 aircraft_destroy_finger1 aircraft_destroy_finger1_bak aircraft_destroy_fireball_child1 aircraft_destroy_fireball_child2 aircraft_destroy_fireball_child2a aircraft_destroy_fireballL1 aircraft_destroy_fireballL1a aircraft_destroy_fireballL1b aircraft_destroy_fireballR1 aircraft_destroy_fireballR1a aircraft_destroy_flash1 aircraft_destroy_ispark1 aircraft_destroy_ispark2 aircraft_destroy_isparkA aircraft_destroy_isparkB aircraft_destroy_post_crash_smoke aircraft_destroy_postflame2 aircraft_destroy_postflames1 aircraft_destroy_postsmoke1 aircraft_destroy_postsmoke2 aircraft_destroy_rubble aircraft_destroy_seatfire aircraft_destroy_seatsmoke aircraft_destroy_smoke1a aircraft_destroy_smokepuff aircraft_destroy_smokepufflong aircraft_destroy_sp_nose1 aircraft_destroy_sp_nose1_bak aircraft_destroy_sp_nose2 aircraft_destroy_sp_nose2_bak aircraft_destroy_sparksL1 aircraft_destroy_sparksL1a aircraft_destroy_sparksR1 aircraft_destroy_tail1 aircraft_destroy_test aircraft_door_malfunction aircraft_door_spark_puff aircraft_door_sparkburst aircraft_landing_lamp aircraft_landing_lamp_crash aircraft_landing_lamp_dst aircraft_landing_light aircraft_landing_light02 aircraft_landing_light02_crash aircraft_landing_light02_dst aircraft_landing_light_crash aircraft_landing_light_dst aircraft_light_halo aircraft_light_halo_crash aircraft_light_halo_dst aircraft_navgreen aircraft_navgreen_crash aircraft_navgreen_dst aircraft_navred aircraft_navred_crash aircraft_navred_dst aircraft_strobe_core_white aircraft_strobe_orange aircraft_strobe_orange_crash aircraft_strobe_orange_dst aircraft_strobe_white aircraft_strobe_white_crash aircraft_strobe_white_dst airtcraft_rainbow apc_wheel_debris apc_wheel_debris2 apc_wheel_debris3 apc_wheel_debris3a apc_wheel_smoke1 apc_wheel_smoke2 boat_smoke boat_smoke_child boat_splash boat_splash_ripples boat_spotlight boat_spotlight_c boat_spotlight_d boat_wake boat_wake_mist boat_wake_mist_small boat_wake_outro boat_wake_planar car_burning chopper_spotlight chopper_spotlight_c chopper_spotlight_d plane_crash_fireball plane_crash_fireball_b plash_crash_fireball_c plash_crash_fireball_d policecar_tail_strobe policecar_tail_strobe2 policecar_tail_strobe_2b policecar_tail_strobe_b

//WATER_FX.PCF

water_object_wake water_object_wake_big water_splash water_splash_child_base water_splash_child_rings water_splash_child_rings_small water_trail_directional water_trail_directional_child water_trail_directional_child2 water_trail_directional_child2_fallback water_trail_directional_child_fallback water_trail_directional_child_fallback_2 water_trail_directional_walk water_trail_directional_walk_fallback water_trail_idle water_trail_idle_child water_trail_swamp water_wake_riverpoles water_wake_riverpoles_splash

//WEAPON_FX.PCF

minigun_overheat_smoke weapon_chainsaw_smoke_fp weapon_chainsaw_smoke_tp weapon_chainsaw_smoke_tp_child weapon_explosion_grenade weapon_grenade_debris weapon_grenade_explosion weapon_grenade_explosion_shrapnel weapon_grenade_flash weapon_grenade_flash_mod weapon_grenade_flash_screen weapon_grenade_shrapnel_smoke weapon_grenade_smoke weapon_grenade_smoke_impact weapon_grenade_sparks weapon_grenadelauncher weapon_grenadelauncher_backup weapon_grenadelauncher_dirt weapon_grenadelauncher_trail weapon_grenadelauncher_water weapon_grenadelauncher_water_splash weapon_laser_sight weapon_laser_sight_dot weapon_laser_sight_dot_FP weapon_laser_sight_dot_worldmodel weapon_laser_sight_FP weapon_laser_sight_worldmodel weapon_melee_blur weapon_melee_blur_2 weapon_melee_blur_baseball_bat weapon_melee_blur_cricket_bat weapon_melee_blur_crowbar weapon_melee_blur_fireaxe weapon_melee_blur_frying_pan weapon_melee_blur_katana weapon_melee_blur_machete weapon_melee_blur_tonfa weapon_molotov_fp weapon_molotov_fp_fire weapon_molotov_fp_fire2 weapon_molotov_fp_fire3 weapon_molotov_fp_fire3b weapon_molotov_fp_fire3c weapon_molotov_fp_fire3d weapon_molotov_fp_fire_blue weapon_molotov_fp_glow weapon_molotov_fp_smoke weapon_molotov_fp_wick weapon_molotov_held weapon_molotov_thrown weapon_molotov_thrown_child1 weapon_molotov_thrown_child3 weapon_muzzle_flash_50cal weapon_muzzle_flash_50cal_smoke weapon_muzzle_flash_assaultrifle weapon_muzzle_flash_assaultrifle_fallback weapon_muzzle_flash_assaultrifle_FP weapon_muzzle_flash_assaultrifle_glow weapon_muzzle_flash_assaultrifle_main weapon_muzzle_flash_assaultrifle_main_FP weapon_muzzle_flash_assaultrifle_main_sub1 weapon_muzzle_flash_assaultrifle_main_sub2 weapon_muzzle_flash_assaultrifle_main_sub3 weapon_muzzle_flash_assaultrifle_vent weapon_muzzle_flash_assaultrifle_vent_fallback weapon_muzzle_flash_assaultrifle_vent_fire weapon_muzzle_flash_assaultrifle_vent_FP weapon_muzzle_flash_assaultrifle_vent_FP_cheap weapon_muzzle_flash_autoshotgun weapon_muzzle_flash_autoshotgun_fallback weapon_muzzle_flash_autoshotgun_FP weapon_muzzle_flash_autoshotgun_FP_cheap weapon_muzzle_flash_autoshotgun_glow weapon_muzzle_flash_autoshotgun_main weapon_muzzle_flash_autoshotgun_main2 weapon_muzzle_flash_autoshotgun_main3 weapon_muzzle_flash_huntingrifle weapon_muzzle_flash_huntingrifle_FP weapon_muzzle_flash_huntingrifle_FP_cheap weapon_muzzle_flash_huntingrifle_glow weapon_muzzle_flash_huntingrifle_main weapon_muzzle_flash_huntingrifle_main2 weapon_muzzle_flash_huntingrifle_main_fallback weapon_muzzle_flash_huntingrifle_vent1 weapon_muzzle_flash_minigun weapon_muzzle_flash_minigun_b weapon_muzzle_flash_minigun_glow weapon_muzzle_flash_minigun_smoke weapon_muzzle_flash_minigun_tracers weapon_muzzle_flash_minigunc weapon_muzzle_flash_minigund weapon_muzzle_flash_pistol weapon_muzzle_flash_pistol_core weapon_muzzle_flash_pistol_core2 weapon_muzzle_flash_pistol_fallback weapon_muzzle_flash_pistol_fallback2 weapon_muzzle_flash_pistol_FP weapon_muzzle_flash_pistol_FP_cheap weapon_muzzle_flash_pistol_main weapon_muzzle_flash_pistol_main2 weapon_muzzle_flash_shotgun weapon_muzzle_flash_shotgun_FP weapon_muzzle_flash_shotgun_FP_cheap weapon_muzzle_flash_shotgun_glow weapon_muzzle_flash_shotgun_glow2 weapon_muzzle_flash_shotgun_glow3 weapon_muzzle_flash_shotgun_main weapon_muzzle_flash_shotgun_main2 weapon_muzzle_flash_smg weapon_muzzle_flash_smg_backup weapon_muzzle_flash_smg_fallback weapon_muzzle_flash_smg_FP weapon_muzzle_flash_smg_FP_cheap weapon_muzzle_flash_smg_glow weapon_muzzle_flash_smg_glow2 weapon_muzzle_flash_smg_glow3 weapon_muzzle_flash_smg_glow_silenced weapon_muzzle_flash_smg_main weapon_muzzle_flash_smg_main2 weapon_muzzle_flash_smg_main_silenced weapon_muzzle_flash_smg_parent weapon_muzzle_flash_smg_parent_silenced weapon_muzzle_flash_smg_silenced weapon_muzzle_flash_smg_silenced_FP weapon_muzzle_flash_smg_silenced_FP_cheap weapon_muzzle_flash_smoke_medium weapon_muzzle_flash_smoke_small weapon_muzzle_flash_smoke_small2 weapon_muzzle_flash_smoke_small3 weapon_muzzle_flash_smoke_small4 weapon_muzzle_flash_sparks weapon_muzzle_flash_sparks2 weapon_muzzle_flash_sparks3 weapon_muzzle_flash_sparks4 weapon_muzzle_flash_sparks5 weapon_muzzle_flash_sparks6 weapon_muzzle_flash_sparks7 weapon_muzzle_smoke weapon_muzzle_smoke_b weapon_muzzle_smoke_b Version #2 weapon_muzzle_smoke_long weapon_muzzle_smoke_long_b weapon_muzzleflash_illumination weapon_muzzleflash_illumination_add weapon_pipebomb weapon_pipebomb_blinking_light weapon_pipebomb_blinking_light_b weapon_pipebomb_blinking_light_c weapon_pipebomb_child_dirt weapon_pipebomb_child_explosion weapon_pipebomb_child_fire weapon_pipebomb_child_firesmoke weapon_pipebomb_child_flash weapon_pipebomb_child_flash_mod weapon_pipebomb_child_flash_screen weapon_pipebomb_child_shrapnel weapon_pipebomb_child_smoke weapon_pipebomb_child_smokering weapon_pipebomb_child_smokering2 weapon_pipebomb_child_sparks weapon_pipebomb_child_sparks2 weapon_pipebomb_child_sparks3 weapon_pipebomb_dirt weapon_pipebomb_dirt_child_01 weapon_pipebomb_dirt_child_02 weapon_pipebomb_dirt_child_03 weapon_pipebomb_dirt_child_04 weapon_pipebomb_dirt_child_05 weapon_pipebomb_fuse weapon_pipebomb_fuse_fp weapon_pipebomb_fuse_glow_1 weapon_pipebomb_fuse_glow_2 weapon_pipebomb_fuse_glow_3 weapon_pipebomb_fuse_glow_3_fp weapon_pipebomb_fuse_smoke weapon_pipebomb_fuse_smoke_2 weapon_pipebomb_generic_smokestreak_child weapon_pipebomb_generic_smokestreak_parent weapon_pipebomb_shrapnel_fire_child weapon_pipebomb_shrapnel_smoke_child weapon_pipebomb_water weapon_pipebomb_water_child_fire weapon_pipebomb_water_child_flash weapon_pipebomb_water_child_rings weapon_pipebomb_water_child_ripples weapon_pipebomb_water_child_shrapnel weapon_pipebomb_water_child_smoke weapon_pipebomb_water_child_water weapon_pipebomb_water_child_water2 weapon_pipebomb_water_child_water3 weapon_pipebomb_water_child_water4 weapon_pipebomb_water_child_water5 weapon_pipebomb_water_child_water6 weapon_pipebomb_water_child_water7 weapon_pipebomb_water_splash weapon_shell_casing_50cal weapon_shell_casing_50cal_fallback weapon_shell_casing_9mm weapon_shell_casing_9mm_fallback weapon_shell_casing_9mm_fp weapon_shell_casing_9mm_fp_fallback weapon_shell_casing_minigun weapon_shell_casing_minigun_fallback weapon_shell_casing_rifle weapon_shell_casing_rifle_fallback weapon_shell_casing_shotgun weapon_shell_casing_shotgun_fallback weapon_shove weapon_tracers weapon_tracers_50cal weapon_tracers_50cal_glow weapon_tracers_50cal_low weapon_tracers_50cal_low_glow weapon_tracers_explosive weapon_tracers_explosive_wake weapon_tracers_incendiary weapon_tracers_incendiary_b weapon_tracers_incendiary_burn weapon_tracers_incendiary_cheap weapon_tracers_incendiary_smoke weapon_tracers_incendiary_streak

//WITCH_FX.PCF

witch_eye_glow witch_eye_glow_b