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Note:Before you can use any Blender script your system must have the appropriate Python runtime. Blender will tell you which version it needs when it starts up.
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[[File:Blender 16.png|(icon)|link=]] '''Blender''' ([http://www.blender.org/download/get-blender/ download]) is a free and open source [[:Category:Modeling|3D modeling]] package that can be used to create models for Source. | [[File:Blender 16.png|(icon)|link=]] '''Blender''' ([http://www.blender.org/download/get-blender/ download]) is a free and open source [[:Category:Modeling|3D modeling]] package that can be used to create models for Source. | ||
== SMD | == SMD scripts == | ||
{ | {| class="standard-table" style="text-align:center;font-size:1.2em;" vertical-align="middle" | ||
! Blender | |||
!Import | |||
!Export | |||
|- | |||
| 2.4x | |||
| [http://folk.uio.no/jonmd/blender/smdimport/ Jon Moen Drange's] <em style="display:block;font-size:.8em;">2.44+</em> | |||
| [http://dvondrake.com/scripts/blendersmd Dvondrake's] <em style="display:block;font-size:.8em;">248.1+ ([http://www.facepunch.com/showthread.php?t=734991 Support])</em> | |||
|- | |||
| 2.5x | |||
| [[Blender/SMD import|VDC importer]] <em style="display:block;font-size:.8em;">2.53 beta</em> | |||
| (None yet) | |||
|} | |||
It is not possible to import animations yet. | |||
=== Installation === | === Installation === | ||
{{note|Before you can use any Blender script your system '''must''' have the appropriate [http://www.python.org/download/ Python runtime]. Blender will tell you which version it needs when it starts up.}} | |||
{{note|Before you can use any Blender | |||
The .py script file(s) should go in: | |||
; Vista | ; Vista | ||
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== Learning Blender == | == Learning Blender == | ||
[[File:Blender 4split.jpg|border|right|200px|Blender's interface can be customised to your tastes.]] | |||
Blender has a very unusual interface that takes some getting used to. Matters aren't helped by its preference of hotkeys over of visible buttons. Nevertheless, learning it is quite achievable: | Blender has a very unusual interface that takes some getting used to. Matters aren't helped by its preference of hotkeys over of visible buttons. Nevertheless, learning it is quite achievable: |
Revision as of 03:13, 1 August 2010
Blender (download) is a free and open source 3D modeling package that can be used to create models for Source.
SMD scripts
Blender | Import | Export |
---|---|---|
2.4x | Jon Moen Drange's 2.44+ | Dvondrake's 248.1+ (Support) |
2.5x | VDC importer 2.53 beta | (None yet) |
It is not possible to import animations yet.
Installation

The .py script file(s) should go in:
- Vista
%userprofile%\AppData\Roaming\Blender Foundation\Blender\.blender\scripts\
C:\ProgramData\Blender Foundation\Blender\.blender\scripts\
- XP
%userprofile%\Application Data\Blender Foundation\Blender\.blender\scripts\
C:\Program Files\Blender Foundation\Blender\.blender\scripts\
- Linux
~/.blender/scripts
Under Windows, whether you install to %userprofile%
or Program Files
/ProgramData
depends on which you chose to use when installing Blender. The active folder will exist and be filled with existing .py files.
Learning Blender
Blender has a very unusual interface that takes some getting used to. Matters aren't helped by its preference of hotkeys over of visible buttons. Nevertheless, learning it is quite achievable:
- Official help portal
- Blender 3D: Noob to Pro (Wikibook)
- Blender Basics- 3rd Edition (printable classroom textbook released under Creative Commons BY NC SA)
Blender and Source
- Dvondrake's SMD export video tutorial covers creating, texturing and exporting a simple static object
- The Blender Modelling Walkthrough is a complete, step-by-step guide to creating exporting a static model with Dvondrake's plug-in.
- See Animation in Blender to learn how to rig and animate in a way that survives SMD export.
- Blender renders both sides of a polygon, but Source only renders the front. You can bring Blender into line by:
- Making sure the Buttons window is visible.
- Switching to the Editing panel (F9)
- Under Mesh, un-clicking the Double Sided button.
- If you find you need to flip any polys, either use Ctrl+n to make everything point outward, or select those that need to change and press w,0.
- Because Dvondrake's exporter only exports the currently-selected object, you can store as many meshes are you like in the same .blend file. Use scenes and/or layers to easily manage the different elements of a model.
- This is simply a modeling tip: If you intend scaling the model or the armature, do this in Edit Mode. This can help not having problems with dimensions.