Asw equip req: Difference between revisions
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{{as}} '''asw_equip_req''' is a [[point_entity]] available in [[Alien Swarm]] which forces players to include atleast one of each specified weapon or equipment in their squad's loadout. | {{as}} '''asw_equip_req''' is a [[point_entity]] available in [[Alien Swarm]] which forces players to include atleast one of each specified weapon or equipment in their squad's loadout. | ||
{{clr}} | {{clr}} | ||
Here is a full list of weapons/items you can require.{{clr}} | |||
asw_weapon_ammo_bag{{clr}} | |||
asw_weapon_ammo_satchel{{clr}} | |||
asw_weapon_autogun{{clr}} | |||
asw_weapon_bait{{clr}} | |||
asw_weapon_blink{{clr}} | |||
asw_weapon_buff_grenade{{clr}} | |||
asw_weapon_chainsaw{{clr}} | |||
asw_weapon_electrified_armor{{clr}} | |||
asw_weapon_fire_extinguisher{{clr}} | |||
asw_weapon_fist{{clr}} | |||
asw_weapon_flamer{{clr}} | |||
asw_weapon_flares{{clr}} | |||
asw_weapon_flashlight{{clr}} | |||
asw_weapon_flechette{{clr}} | |||
asw_weapon_freeze_grenades{{clr}} | |||
asw_weapon_grenade_launcher{{clr}} | |||
asw_weapon_grenades{{clr}} | |||
asw_weapon_heal_grenade{{clr}} | |||
asw_weapon_heal_gun{{clr}} | |||
asw_weapon_hornet_barrage{{clr}} | |||
asw_weapon_jump_jet{{clr}} | |||
asw_weapon_laser_mines{{clr}} | |||
asw_weapon_medical_satchel{{clr}} | |||
asw_weapon_medkit{{clr}} | |||
asw_weapon_mines{{clr}} | |||
asw_weapon_minigun{{clr}} | |||
asw_weapon_mining_laser{{clr}} | |||
asw_weapon_night_vision{{clr}} | |||
asw_weapon_normal_armor{{clr}} | |||
asw_weapon_pdw{{clr}} | |||
asw_weapon_pistol{{clr}} | |||
asw_weapon_prifle{{clr}} | |||
asw_weapon_railgun{{clr}} | |||
asw_weapon_ricochet{{clr}} | |||
asw_weapon_rifle{{clr}} | |||
asw_weapon_sentry{{clr}} | |||
asw_weapon_sentry_cannon{{clr}} | |||
asw_weapon_sentry_flamer{{clr}} | |||
asw_weapon_sentry_freeze{{clr}} | |||
asw_weapon_shotgun{{clr}} | |||
asw_weapon_smart_bomb{{clr}} | |||
asw_weapon_sniper_rifle{{clr}} | |||
asw_weapon_stim{{clr}} | |||
asw_weapon_t75{{clr}} | |||
asw_weapon_tesla_gun{{clr}} | |||
asw_weapon_tesla_trap{{clr} | |||
asw_weapon_vindicator{{clr}} | |||
asw_weapon_welder{{clr}} | |||
If player has not unlocked the weapon, it will still be available.{{clr}} | |||
== See also == | == See also == |
Revision as of 04:29, 19 August 2010
asw_equip_req is a point_entity available in Alien Swarm which forces players to include atleast one of each specified weapon or equipment in their squad's loadout.
Here is a full list of weapons/items you can require.
asw_weapon_ammo_bag
asw_weapon_ammo_satchel
asw_weapon_autogun
asw_weapon_bait
asw_weapon_blink
asw_weapon_buff_grenade
asw_weapon_chainsaw
asw_weapon_electrified_armor
asw_weapon_fire_extinguisher
asw_weapon_fist
asw_weapon_flamer
asw_weapon_flares
asw_weapon_flashlight
asw_weapon_flechette
asw_weapon_freeze_grenades
asw_weapon_grenade_launcher
asw_weapon_grenades
asw_weapon_heal_grenade
asw_weapon_heal_gun
asw_weapon_hornet_barrage
asw_weapon_jump_jet
asw_weapon_laser_mines
asw_weapon_medical_satchel
asw_weapon_medkit
asw_weapon_mines
asw_weapon_minigun
asw_weapon_mining_laser
asw_weapon_night_vision
asw_weapon_normal_armor
asw_weapon_pdw
asw_weapon_pistol
asw_weapon_prifle
asw_weapon_railgun
asw_weapon_ricochet
asw_weapon_rifle
asw_weapon_sentry
asw_weapon_sentry_cannon
asw_weapon_sentry_flamer
asw_weapon_sentry_freeze
asw_weapon_shotgun
asw_weapon_smart_bomb
asw_weapon_sniper_rifle
asw_weapon_stim
asw_weapon_t75
asw_weapon_tesla_gun
asw_weapon_tesla_trap{{clr}
asw_weapon_vindicator
asw_weapon_welder
If player has not unlocked the weapon, it will still be available.
See also
Keyvalues
Equipment Class 1 to Equipment Class 3 <string>
- Specify up to 3 equipment classes which must be equipped by at least one marine befor the mission can begin.