User:DaFox: Difference between revisions
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http://steamcommunity.com/id/DaFox | http://steamcommunity.com/id/DaFox | ||
# Download the latest stable source archive of cURL [http://curl.haxx.se/latest.cgi?curl=zip here] and then proceed to extract it. | |||
# Navigate to your freshly extracted ''curl-#.##.#\include\curl'' folder and copy all of the files EXCEPT '''curlbuild.h.cmake''', '''curlbuild.h.in''', '''Makefile.am''' and '''Makefile.in''' as seen [http://i.imgur.com/Y9ne0.png here]. | |||
#* Create a new folder in ''%modname%\src\game\client\'' named '''libcurl'''. Inside of the newly created curl folder create a folder named '''include'''. | |||
#* Paste the copied files into your mods newly created ''%modname%\src\game\client\curl\include'' folder. | |||
# Open your mod in Visual Studio, Under the client project right click on your preferred folder, In this example I am using my mods generic folder that I have created, [http://i.imgur.com/78zRS.png like so]. | |||
#* Name the folder '''cURL'''. | |||
#* Create a new folder within the ''cURL'' folder that you just created named '''include''', [http://i.imgur.com/GnOLI.png like so]. | |||
#* Right click the ''include'' folder select [http://i.imgur.com/4OSI0.png Add -> Existing Item]. | |||
#* Navigate to your ''%modname%\src\game\client\libcurl\include'' folder and [http://i.imgur.com/73wVQ.png select all] of the files in there and finish off by clicking '''Add'''. | |||
http:// i.imgur.com/tTSzW.jpg | http:// i.imgur.com/tTSzW.jpg |
Revision as of 13:31, 13 July 2010
http://steamcommunity.com/id/DaFox
- Download the latest stable source archive of cURL here and then proceed to extract it.
- Navigate to your freshly extracted curl-#.##.#\include\curl folder and copy all of the files EXCEPT curlbuild.h.cmake, curlbuild.h.in, Makefile.am and Makefile.in as seen here.
- Create a new folder in %modname%\src\game\client\ named libcurl. Inside of the newly created curl folder create a folder named include.
- Paste the copied files into your mods newly created %modname%\src\game\client\curl\include folder.
- Open your mod in Visual Studio, Under the client project right click on your preferred folder, In this example I am using my mods generic folder that I have created, like so.
- Name the folder cURL.
- Create a new folder within the cURL folder that you just created named include, like so.
- Right click the include folder select Add -> Existing Item.
- Navigate to your %modname%\src\game\client\libcurl\include folder and select all of the files in there and finish off by clicking Add.
http:// i.imgur.com/tTSzW.jpg